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Very cool! I was actually thinking about going the exact opposite direction.

There’s an open source “recomp” of Gran Turismo 3 that supposedly works pretty well on a laptop. I kinda want to hook it up so that the Zwift ride provides the power output for the car.

If 1w = 1hp then I could probably win some of the first career races right now. And if I get back in shape, I could eventually hang with the base model WRX’s.

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There's something in this idea. you can actually tie it to a smart watch (Amazfit allow for custom apps trivially for such uses), and you have a bigger pool.
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Thanks, yes, I agree - it really doesn't "feel like" exercise when you're being bombarded by dopamine rewards. Despite this, most "exercise games" leave me with the same feeling of boredom / "fake fun" I got from playing educational games on the computers in the IT room at school.

I'd love to try a similar approach to gamifying exercise on a smart watch. That's an even more fun problem, because (when running, for example) you don't even have a constantly-present screen to communicate dopamine to the player with. Perhaps some watches wouldn't even be able to provide sound feedback? I've never owned one. It's a really interesting constraint for game design.

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Do you know the youtuber who play elder ring by physical control of his body a la motion capture? https://m.youtube.com/watch?v=L2VMyd4QbyE
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I didn’t - that’s crazy. Looks good for a workout. Thanks for sharing!
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i really like this idea! i guess you aren't ready to share yet?
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