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It’s been years since I played, but I believe they were a real terrorist attack? It was a test of your capabilities, but not a false flag.
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Postal 2 can be played through without ever hitting anyone, which I've done for fun. Although it's the exact opposite of what you're supposed to do there, which is the joke.

Haven't been able to repeat that in Deus Ex, you can't play through the campaign as a total pacifist, and Carter explains as much right at the beginning.

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I vaguely remember doing a self-challenge pacifist run... I think I had to move all the unconscious bodies on the PCRS Wall Cloud up to the dock, because otherwise, I would be indirectly responsible if it sank while they were unable to evacuate.
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Sure, I've done at least a dozen of less-violent runs (being addicted to this game and a couple of others), but you still can't get though it without ever killing anyone, at least not without hacks exploiting NPC pathfinding bugs, and the game still treats characters like Anna as dead even if you work around it.

100% of regular NPCs can be spared IIRC.

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I choose to believe that whomever Paul defends himself from is not-my-fault as I hide inside the Covert Closet. (Though speed-running out the front is fine too.)
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There is not a big difference between unconscious bodies and dead bodies in the game, after all, they never wake up. The real challenge is playing without harming anybody, which is possible up to one or two specific situations.

Or were there unconscious bodies on the ship from before your arrival? I do not remember that anymore.

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My memory is hazy--a decade or more will do that--but I have this picture in my head of using the Pepper Spray (which temporarily neutralizes enemies without knocking them out) on the Wall Cloud crew inside the helicopter room control deck, so that I could get past them to some necessary switch or terminal.

It might be the "carry everyone to shore" thing was on a different playthrough...

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Wow, so same. I spent the whole rest of the game (and generally ever since) trying to max stealth and nonlethal gameplay
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