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I've had the same 'not looking materially different' experience with a 3D application that is not a game, that I asked Fable 5.2 to improve.

It looks like no breakthrough over Opus 5.5 and I'm somewhat disappointed.

During my use this evening, 25% of the Fable limit on the $200 plan was consumed. I'd estimate it at 3x faster consumption than Opus 5.5.

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The OpenAI results made me realize that the OpenAI models really do love adding flavor text everywhere. The way every corner of the Voxel splash screen was covered in stuff like "Unlimited possibilities, go explore!" cracked me up given how much every time I need a very very basic site made it'll somehow end up with so much of that kind of writing covering every corner of the page unprompted.
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That's a fun benchmark. Amazing way to experience the progress of models over the years.

I started playing one of the RTS and built an army, only to realise that I was alone on the map...

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Nice benchmark. I feel Opus 5.5 is still way ahead of Fable 5.2 at coding outcomes. Your FlightSim game is a good example.
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wow, that's pretty impressive
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This is really cool, good job dude!
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