Motion controllers are pretty impressive these days. PWM generation is too time critical to leave to high level processors, usually this is done in hardware if you want it to be guaranteed glitch free but there are also 'bit banging' servo controllers out there.
We've gotten to slightly a frame behind for the models I'm using to play video games - 36ms to get the next action.
The idea is probably not have a frontier model doing this, but to make a frontier model build these out of its own brain (well, directly edit the weights instead of RL tuning).
My team did call these sort of slices of a main brain a "Reflex agent" in similar fashion, since they do not reason only respond.
Reminder frontier labs are 6 months ahead of public models internally, if not more