This happens all the time, it’s a good thing to really keep in mind. All of my best projects were dismissed initially and continue to be. There is a reddit post where I announced Blockheads to a handful of “looks like a crappy Minecraft ripoff” comments. It went on to be played by 50 million people.
What the actual f. I am one of those 50 million people, played Blockheads all the time as a teen and had no idea I would randomly stumble over the dev around here. Great work indeed, thanks for the fond memories I made on my 4th gen iPod touch, playing that game :)
It’s different every time, but basically “marketing”. No matter where you are showing your stuff, it’s in a subset of the population, chances are HN won’t be buying your app subscription. You need to get it in front of your actual audience.
See also "Product Hunt". Oddly it's been about a year since I've noticed anybody who mistakes a Product Hunt launch for a marketing plan but that used to be endemic.
I think HN is a very particular group of people and not representative of the market for a lot of the products we make. We tend to like open-source things, ask lots of technical questions and complain about minute things. Also, Show HNs tend to perform better if they are quick to use (no sign in required, don't need to download, etc.).
There's software for running your own program so they handle most of that except the actual payment part, monitoring for fraud, etc. Plus they don't give any visibility to your program which a network would help with to an extent
30%. But it brought tons of word of mouth and such after the ball got rolling so the total affiliate commission compared to our revenue lifetime is closer to 10-15%