So let me summarize the above thread:
Yes, there will always be workarounds for ANY level of anti-cheat. Yes, kernel-mode anti-cheat detects a higher number of cheats in practice, and that superiority seems durable going forward.
There, I think we can all agree on those. No need to reiterate what has already been posted.
source: observation of games implying stronger anti-cheat measures over time and customer count staying exactly the same or growing. league of legends is a prime example, although it did create a crater for awhile. this all comes from people who actively sell cheats.
anyway: I already edited with the source.