More writing means more space to shove ads in between every paragraph.
AI amplifies the problem by making it easier to produce filler, but the problem is whatever metrics are behind the monetization. You need users to "engage" with your content for at least x amount of time to earn y amount of money, while instead the earnings should be relative to and directly derived from how useful the content is to how many users.
My grandmother is a gamer. But a bit senile. She had her formative gaming years on the XBox, you see. What she actually meant to ask was: which titles for the PS Plus One?
My dad too has been asking me that question. Or he did until he tragically died in a car accident last week.
So which AAA games will be released for PS Plus One soon or soon-ish?
I really had to ponder that question while driving my Tesla Cybertruck to the gas station. Indeed, which games are that? It’s on everyone’s lips or mouth.
Which brings us to this article. You have been wondering the same thing, haven’t you? If so you are in good company, like that of my beloved grandmother and dear departed father.
Sony says that they will reveal which three AAA titles will be released for PS Plus One in the fourth quarter of 2027.
Exactly how did you "get hit" by an article? Did somebody hack your computer and pointed your browser to it? Or did somebody ambush you on your walk to work and show a magazine with the article into your face?
If you seek out content from low quality sources, you get the low quality treatment. The only way for consumers to fight this is by paying for good quality content, which is often possible.
Burger King isn't going to improve the quality of their burgers or service by customers complaining. They'll do something when they see customers going somewhere else.