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For the price, they could buy an exact replica bare metal server and still save money.
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> they could

They could, but they didn't and instead they wrote that blog post which, even being generous is still kinda hard to avoid describing as misleading.

I would not have written the post I did if they had presented a multi-node bare-metal cluster or whatever more realistic config.

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> They could, but they didn't and instead they wrote that blog post which, even being generous is still kinda hard to avoid describing as misleading.

What do you feel was misleading?

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That they get the exact same level of service for $1,199 less per month.

They don't.

And reading the article, they don't seem to understand that.

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> What do you feel was misleading?

Erm. I already spelt it out in my original post ?

I'm not going to re-write it, the TL;DR is they are making an Apples and Oranges comparison.

Yes they "saved money" but in no way, shape or form are the two comparable.

The polite way to put is is .... they saved as much money as they did because they made very heavy handed "architectural decisions". "Decisions" that they appear to be unaware of having made.

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They could but then that exchanges cost savings for complexity. You now need to keep them in sync and it is double the cost.

I agree with the other poster, this is fine for a toy site or sites but low quality manual DR isn't good for production.

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Surely you must've noticed that pretty much all of their bare metal offerings ("dedicated" and the stuff on "auction") have multiple disks, allowing for various RAID configurations?
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> Surely you must've noticed that pretty much all of their bare metal offerings ("dedicated" and the stuff on "auction") have multiple disks, allowing for various RAID configurations?

I don't know where to start with this comment. Do I really need to spell out the difference between cloud and bare metal ?

A few examples...

    - Live migration ? Cloud only.
    - Snapshots ? Cloud only.
    - Want to increase disk space ?  Tick box in cloud vs. replace disks (or move to different machine) and re-install/restore in bare metal....
    - Want to increase RAM ? Tick box in cloud vs. shutdown, pull out of rack, install new chips (or move to different machine and re-install/restore)....
    - Want to upgrade to a beefier processor ? Tick box in cloud vs move to a completely different machine and re-install/restore
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You can get snapshots and live migrations working on-prem. The cloud isn't magic, it's just servers with hypervisors and software running on top of them. You can run that same software.

Also, with something like Hetzner you would not be going in and physically doing anything. You also just tick a box for a RAM upgrade, and then migrate over or do active/passive switch.

The cloud does have advantages, mostly in how "easy" it is to do some specific workflows, but per-compute it's at least 10x the cost. Some will argue it's less than that, but they forget to factor in just how slow virtual disks and CPU are. Cloud only makes sense for very small businesses, in which the operational cost of colocation or on-prem hosting is too expensive.

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Well you did say your data is lost when a disk fails, which is not true. Parent pointed out that for you.

Yeah you pay for and get additional stuff with cloud. Nobody disputed that.

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> Well you did say your data is lost when a disk fails, which is not true.

Well, technically its still a possibility.

I am old enough to have seen issues with RAID1 setups not being able to restore redundancy, as well as RAID controller failures and software RAID failures.

Also, frankly you are being somewhat pedantic. My broader point was regarding cloud. I gave HD Failure as one example, randomly selected by my brain ... I could have equally randomly chosen any of the other items ... but this time, my brain chose HD.

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You can just run 3 dedicated servers and design your app so that it never fails.
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Can you elaborate? I'm coming up with similar designs recently (static site plus redundant servers) but my designs so far assume no database and ephemeral interactions. (Realtime multiplayer arcade games.)

Curious what the delta to pain-in-ass would be if I want to deal with storing data. (And not just backups / migrations, but also GDPR, age verification etc.)

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database isn't hard to have HA with, it's actually very easy to do any of this.

i already design with Auto Scale Group in mind, we run it in spot instance which tend to be much cheaper. Spot instances can be reclaimed anytime, so you need to keep this is kind.

I also have data blobs which are memory maped files, which are swapped with no downtime by pulling manifest from GCS bucket each hour, and swapping out the mmaped data.

i use replicas, with automatic voting based failover.

I've used mongo with replication and automative failover for a decade in production with no downtime, no data lost.

Recently, got into postgres, so far so good. Before that i always used RDS or other managed solution like Datastore, but they cost soo much compared to running your own stuff.

Healthchecks start new server in no time, even if my Hertzner server goes out or if whole Hertzer goes out, my system will launch digital ocean nodes which will start soaking up all requests.

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