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I have an almost identical story. I wrote a few games: snake and a choose your own adventure fantasy thing. And likely others that I can't remember, but yeah, I had a teacher tell me basically the same thing. I was pretty sad because those really took a lot of time.
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The fact that you made a game on a device that "wasn't for games" is even cooler.
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You can write a game in almost every language. Check these ones written even on really low specs VM's:

https://codeberg.org/luxferre/mu808

This could be adapted https://codeberg.org/luxferre/scoundrel-ports

More info at https://luxferre.top

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One time I wrote a game in English.
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Seems like everyone has such a story about a teacher. „No you can’t read more advanced books because the current ones bore you“ etc etc

What is the matter with these people.

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rigidity
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Personally betting on the "crab bucket" mentality.
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It's typical. They're supposed have authority and be better than you. That is the purpose of their position and their identity.

Don't be so quick to judge, because most people, including you would react the same way in similar contexts, for example if you were the top engineer at a company and someone started showing you up and being a hundred times better than you.

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Not really? I've worked with people who were super productive with high quality work, and my reaction was to... gravitate toward working more with them. Some people are status driven. Some are not. Some are apparently pathologically status driven such that they'll compete with a literal child.

In any case refusing to nurture such a child (even in effectively passive ways like letting them quietly do something more advanced with no specific instruction) and not being reprimanded for it would reveal that the actual purpose of their position is daycare worker, which should be a bigger strike to the ego.

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What a shit teacher: "No, don't be creative and learn. Do only as you're told."
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