What would previously be janky internal dashboards or excel sheets are now actually nice to use tools. That said of course the maintenance cost of all that has yet to be discovered, and the ROI is questionable.
OK. I guess that's good, too.
I don't think this would have been possible without having solid engineering culture and processes in place before bringing in ai coding tools.
And I don't want to sugarcoat it, this hasn't been easy, requires continued discipline, and took well over a year to get good at. And we still have to continuously learn, experiment and adapt our training, tooling, and processes.
> We are shipping more features
That's not really the important question; the important question: is it generating revenue.If you increase your spend -> ship more features -> no correlated increase in revenue, that's just burning money.
If a team of 10 spends 1 extra headcount ($180k/year) and ships features with no corresponding growth in revenue, what does that mean?
There was probably a reason it was on the backlog (because it didn't really have value).
Yes! :)
> There was probably a reason it was on the backlog (because it didn't really have value).
There are definitely things in the backlog with low value. We don't work those items, even if we could now. The additional bandwidth we have now goes to valuable features that drive revenue and retention metrics. The reason they were on the backlog were because we just didn't have the bandwidth to execute on them well and they were just somewhat less valuable than the critical path items on the roadmap.
Software engineer quality of life.
There can be an increase in productivity without a corresponding increase in total output. The gains could be captured by software engineers doing a days work in an hour then fucking off in a variety of ways.
Until companies start hiring 5x less engineers than they did before and well.. we are clearly moving towards that direction
as for building actually complex software, the art of that is not in simply chaining together such scripts. Its the art of using architecture and testing to shape uncertainty, and developing requirements (and extrapolating sensibly from incomplete requirements). I don't think llms are great at this, but they arent terrible either. A lot of the more active users in the space are doing stuff where theyve realised they need more detailed specs, which like, yeah, we knew this already - better defined problems lead to better software.