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I have a Renegade one going that does all of this from scratch (different engine) so it's def more than capable!
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Regardless of other ongoing work, title seems inaccurate? Doesn't sound like fable did any porting to macos
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Old renegade? Damn that was one of the first app.I played on a pc.bqck when I had 8086 hercules graphics card. Bring it back please!
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I assume he means Command and Conquer: Renegade
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Right? All Fable did was a ported an already cross platform project to ios. Does not look like any sort of heavy lifting there, opus 4.6 would do just fine
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I read this and laugh a bit because just 7 months ago the bar was so much lower and now we go "well duh of course it was able to make a working ios app from a game made 20 years ago... a game that was made 3 years before the first iPhone"
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Was the bar that much lower, or is that some people on this thread are misrepresenting what the project actually is?

EA Games open sourced the original C&C Generals source code a year ago.

GeneralsX is a fork of the original source code. The fork changes the code to be easier to be ported to other platforms, which GeneralsX provides native Linux and macOS builds.

This project adds a iOS target for the GeneralsX project, the iOS port was made using Claude Fable.

It is cool that a LLM was able to create a iOS port? Yes, but saying like if it was something that was hard or that it would take too much time to do before LLMs is a bit disingenuous in my opinion, especially because the GeneralsX had already done the bulk of the effort of making the code portable in the first place, and that there was already a macOS port.

For reference, the iOS port only needed to add 2,179 lines of code on files that already existed on GeneralsX, and that's not excluding comments, which Claude loves to add some LARGE comments, and things that are iOS app specific, like the app's Info.plist.

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"it was able to get a macOS port of a 20 year old game to run on iOS"

still very cool, and sci fi not long ago

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Its not 20 years old, GeneralsX was updated like a day ago. So the game in question is very modern and cross platform.
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> a macOS port of a 20 year old game

GeneralsX is the macOS port. It ported a 20 year old game.

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>> well duh of course it was able to make a working ios app from a game made 20 years ago

But it didn't, thats the whole point. The game in question was updated like a day ago, not 20 years.

Fable added few config files for iOS and a gesture mapping to mouse events. It did not do any of the hard stuff.

The title is so misleading that it is probably the single reason why this made to the front page with people assuming it actually did anything hard here.

If anyone deserves the recognition - its the upstream projects that made the game modern and cross platform in the first place.

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This needs a backport to Winx64 since this game runs like crap on modern windows
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