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Volkswagen Group (and in general German manufacturing) profits slumped by ~50% because of banning Russian gas and stringent U.S. import tariffs. The increase in gas costs made German manufacturing uncompetitive compared to China.
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One main reason is they are not selling as much in China.

> Over the past few years foreign carmakers in China have been flattened by local rivals such as BYD that have fast become world leaders in electric vehicles. As the Chinese market has gone electric, foreign carmakers’ share of it plummeted from 62% in 2020 to 35% last year. VW has lost its position as the top carmaker in the country. Last year it sold 2.9m cars in China, down from 3.9m in 2020. Only around 200,000 were EVs.

https://www.economist.com/business/2025/12/04/to-halt-their-...

> because of banning Russian gas

That is the symptom. The real reason is the lack of diversification from Germany, assuming that hard discount would last forever.

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That and like crazy increasing burocracy.
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Neither of the two are The tipping points.

The biggest VW market is china.

Just to point out, in 2020 one every 20 vehicles sold globally was a VW in China. VW sold more than twice of Tesla at its peak in China alone.

And VW has US plants so it's not that impactful, not different than us automakers woes.

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Not quite true, the CEO has to go and convince the owners this makes sense, the owners include various labour representatives who can veto it forcing VW to slowly die.
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>> The best moment to unionize wad 20 years ago.

Sadly true in the USA. The number of people working in games is dropping like a rock. Maybe in Europe.

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It's almost as if... laborers in every field (the proletariat) have to unionize as a class against the ownership class (the bourgeoisie), seize the means of production, and reorganize society to their own benefit because the bourgeoisie surely will not!
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I don't think "the means of production" hits the mark. Most of us programmers have the means of production: a 20-year-old laptop with a new battery is sufficient for most serious webdev and appdev work. What we lack is permission to labour. If I do what I think needs to be done, instead of what my employer tells me to do, then I don't get paid by my now-former employer (which is fair), and then I don't eat (less fair) or keep my house (truly baffling). This despite the fact that the work I would choose to do is much more valuable to society at large than most of the work I can get paid for.

I've seen this idea discussed by others, but I don't know any pithy slogans for it. (Unfortunately, it's the ideologies with the catchiest sound-bites which tend to dominate in the "marketplace of ideas".)

Gamedev is different, since even games from 20 years ago (e.g. Half-Life 2) require a higher-spec computer to develop than to target. The games you can make on a 20-year-old potato are limited: for those, I can see how the "means of production" idea might be more applicable.

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This is one of the oldest ideas of civilization, wanting society to be ruled by philosopher kings (who happen to be people just like me!).
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Hey, I don't want to rule all of society! I'd just like to be able to contribute to it meaningfully. Rewriting some corporate app from React to Flutter, replacing one set of bugs with another, is not a good use of resources. I can do so much more! … but the people most in need of my skills do not have the money to pay for my food, housing and electricity, even if I were to forego all other luxuries.

I don't think myself wise enough to know how to fix this, and given that fact I certainly don't want to rule; but I can at least point out the problem.

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Rule's maybe too strong a word, but knowing that you have all the good ideas and wanting to structure everything to support those good ideas... it's not a bad word for it.

Like, it's certainly easy to point out that there are things that aren't being done efficiently, but finding the balance on how to prioritize the right efficiencies is the why society exists.

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I don't have all the good ideas. I have probably three good ideas, and I'm not sure which those are. Working on my own good ideas is for my personal time. For my actual job, I am perfectly content with working on other people's good ideas, of which there are too many to count – but I can't do that, because the people who'd most be helped by me working on other people's good ideas do not control the flow of money, and cannot redirect any money to me in exchange for my labour.

I don't want to structure everything to support my good ideas: I want to structure everything to support everybody else's good ideas. We can surely do better than the status quo, which is to structure everything to support a few billionaires' bad ideas. (Why are the only business models for the web "gatekeep" and "surveillance advertising"? Why are we burning valuable hydrocarbons when we orbit a star? Why is the pornography industry so abusive? Why are our social lives mediated by the anorexia rectangle – what happened to local third spaces? Why do we even have the anorexia rectangle – what happened to personal computing? When everyone knows what's wrong with the municipal plumbing, including the people whose job it is to work on it, why is nobody permitted to fix it? Why are so many resources being poured into generative AI to solve problems that we already have cheaper solutions to, if only they were permitted to be be implemented? Why war?)

I do not labour under the delusion that I can fix any of these issues, or would be able to fix them if I were "in charge" (whatever that means). But I know that these problems are not intrinsic features of the universe: they can be fixed in principle.

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> a 20-year-old laptop with a new battery is sufficient for most serious webdev and appdev work.

Why do you need a new battery? I usually unplug old batteries in old laptops and just use them with a cord.

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but that's communism, which is bad because the Department of Education said so while making us read fiction
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WHAT Department of Education?
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