Also, like what do you mean by engine? Minecraft was made with LWJGL.
If your goal is to sell a game in 3 months, sure, but not even Unreal Engine will magically turn a rushed game into a good product.
90% of the development time is making a fun game in the first place, and you’re on your own there.
That is exactly how I perceived the game industry to be before I worked in it. Now I know that there are many objectively excellent or even innovative or influential games that do not sell, or also do not sell well enough to support their development costs.
So I’m looking for an “objectively” (figuratively) excellent game, that has not sold many copies at all. A game on steam that should be popular but isn’t. Do you have any examples?
This entire saga of XBOX fka Microsoft Gaming is proof to the contrary