Incidentaly, smaller competitors solved this issue decades ago, while the big cloud decided it is more convenient never to implement it.
"Limits except for Storage" seems even easier - I don't think I've ever heard of a storage-based billing story, although I'm sure one or two exist
Also many places I’ve worked, storage is a huge part of the spend but that depends a lot on what you do. e-commerce doesn’t use a ton of it, but if you handle user-generated content or do any kind of training (LLM, computer vision, etc) then you can very much end up in a place where storage becomes a top line number for infra spend.
GitHub pre-Copilot was probably like that. They host a shitload of data, most of which is just at rest the majority of the time. Storage and networking are probably the majority of their infra costs.
I have seen things get hacked for bandwidth, back in the days before you could rent a gbps uplink from the cloud for $0.12. Some scene release groups would hack into universities or companies to do the initial seeding over their super fast links. It used storage, but that wasn’t really the goal.
Not necessarily. They could imply that your storage becomes inaccessible immediately, but only gets deleted after some time period (say, 1 month). What spending limits do depends on the implementation.
That would mean an outage but that is still better than going bankrupt and teach you a thing or two about monitoring.