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https://www.youtube.com/watch?v=jgYYOUC10aM

reminds me of this Key and Peele skit

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How useful actually is this? It generates SVGs of pelicans on bicycles, sure, and some of them are (almost) spatially correct. But, none of them look good.

AI image generation suffers from this more generally. You can generate pictures of pelicans, sure. Newer models clearly generate images with more pelican-ness than before. But all of it is still uglier than sin. Drawing things accurately is one thing, making results that someone might actually want to use (without embarrassing themselves) is something else.

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Just today I asked Claude Fable to take an SVG map and add a circle with a 150 mile radius around a specific city, cutting off the circle at the edge of certain boundaries. It came back a minute later with more or less exactly what I wanted, saving me maybe 5 to 10 minutes of photoshop time. It’s almost certainly not perfect, but I didn’t need it to be perfect, just a legible representation for a group of 20ish people.
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Great for charts, illustrations etc, can do much more with SVG than pretty pictures. Good spatial understanding in an SVG can be really nice for model to have
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Even if the models don't break through any particular "uglier than sin" barrier, with a bit more work, presumably the SVGs could become importable into an editor that would let a human apply taste and discretion. Seems to me like a heck of a head-start.

As for conventional diffusion-model stuff, I happen to think there are some pieces of AI art that still look really good even knowing they're AI.

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AI can generate a fairly satisfactory SVG for a favicon now (programmer art quality at least).
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Vibecoding a SVG based metroidvania as we speak! This is gonna be lit!
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The fear is that the SVGmaxxing is limited to "X doing Y". If such 'template maxxing' exists, it will break for other templates, e.g. "X not doing Y", "X and Y doing Z", "X doing Y doing Z", etc.
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well that holds IF svgmaxxing is 100% "code-writing-maxxing"

...which.. hmm I dunno if they are same or not

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No, the point is that a general-ish ability to draw good SVGs is a useful ability in itself. People need SVGs for all sorts of purposes, and if AI can generate one for them, that's mostly useful (discussions about art and employment etc notwithstanding).

That said, I think this would correlate relatively little with general programming ability. They're not unrelated, of course, but being able to generate code that paints an accurate + esthetically pleasing image is quite different from generating code that achieves a non-spatial goal.

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I don't see why that's true. LLMs don't have to only be good at code-writing.
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