I frequently run Fable at xhigh effort to run statistical modeling way above my undergraduate understanding. Claude Fable produces Masters-degree level output, and then I spend lots of round trips asking it to explain different parts to me.
The first part absolutely uses the extra effort, but the interrogation exercise is something a much simpler model, or the same model with much less effort, could answer.
I would be really curious to know as well, why effort is linked to cache as its quite inconveniant. Is it possible the token used to indicate effort is only passed once at the start, not per thinking trace, or quite simply that different efforts have different model weights?
Also bro: Run /clearbetween tasks. This prevents prior irrelevant context from being sent back to the model, which can reduce token usage. Set your model and effort level before you start. Changing either one mid-conversation can bust your prompt cache, which can increase token cost. @-mention files instead of naming them. The file gets attached to your message directly, which saves a Read call, or a search if Claude has to go find it. Add quiet flags to noisy commands, or run them in a subagent. Command output is added to the conversation just like a file, and stays there for the rest of the session. Run /context once in a fresh session. It shows what's loaded (CLAUDE.md, MCP tool definitions), so you can cut out anything unnecessary. /compact before you take a break from your keyboard. The prompt cache expires after an hour, and summarizing a conversation is much cheaper while it's still cached.
I have 1h cache TTL set, and do nothing to cause rewrite (response in time, no model/effort/tool changes).
At 400K tokens in, I'll write a message, and /usage shows only a small increase in cache write. On the next message, cache writes shows 800K, and by the end, I often hit 2M cache writes with no explanation.
This seems to happen when: using /btw, asking it to review code, other random times. Anyone know what's going on?
Oh yes, Claude will do all sorts of different things -- it depends on how you use it! You should totally learn all of these little finicky things ... because now completing your tasks cost money. It's not "free" anymore haha like when you used your old text editor, what are you a grandpa?
Oh, and those things will definitely change, as we (the priests of Claude) are vibe coding the system you use to do your little "tasks" ... right, you can't see how it works ... the code is not available. It's all good, just trust us -- we're totally looking out for you.
I mean it is utterly ridiculous to talk around this model of development. There are so many walls between you and doing the thing you want to do.
Agents are great, but the notion of "best tricks" for how to best use an opaque costful tool which will, by all odds, be completely different in a few months time is quite funny.
You know what won't change? A fucking text editor. Or your pi config, or a local model you run and trust.
I mean, agentic coding software is hardly the first tool to exist where learning some idiosyncrasies of how to use it well can result in more efficiency and cost savings.
- I'm happy to learn how to use tools efficiently
- I like to be able to inspect my tools
- I'm against tools changing underneath me
Are you against any of these points?
I've never become used to it. My impression is that the constant churn has accelerated. Plausible drivers are (1) normalize novelty as desirable (like fast fashion), (2) product developer/designer incentive structures that reward revolutionary change over progressive refinement. The global switch to subscription models and continuous deployment didn't help.
> more like services and less like physical tools that never change.
I'm not sure that constant change is a characteristic feature of services, especially not professional services.
It used to be that you bought a piece of software and used that version until you decided it was worth upgrading, like a particular physical tool. The software still evolved, just like the design of physical tools can, in principle, evolve.
All that said, agentic AI tooling is evolving so rapidly I'm not sure an expectation of stability is realistic.
My contention is that we should be building towards less churn, not more. I'm aware that some churn is the cost of engaging in any sort of enterprise, but I'm deeply suspicious of an AI company inserting themselves between me, and the tasks I wish to do with my device -- with a completely opaque system that I can't really "learn".
Am I to believe the creators, knowing full well that the source will, as Boris Cherny put it in a recent interview, be deleted and rewritten from scratch at the release of the next big model?
Further: I'm responding to content in the blog post itself:
> Until pretty recently, the tools you wrote code with were a flat fee (or free). Your editor cost the same whether you fixed one test or fifty that afternoon, so an individual task didn't really have a price of its own.
I find this type of prose ridiculous. It conveys "this is the way things are now, get used to it".
Does that make sense?
I guess if I had to ask something (as someone who doesn't use CC as their daily driver), how much control do you have on subagents and roughly how do define or know when a session is getting too long? I know the answer is "when the model is getting worse" but worse is doing a lot of lifting in that sentence.
If you have to explain that someone is "holding it wrong"(1), that is product error, not a user error.
(1) https://www.wired.com/2010/06/iphone-4-holding-it-wrong/