The current implementation is more of a tech demo than a practical way to play games (+ officially it's available in 1 game). It's _fast enough_ to make some impressive YouTube videos but you most likely won't want to play anything with it yet.
Nvidia has stated that they're still working on improving the performance. No doubt future hardware generations will also include further hardware optimisations.
The potential for this kind of technology is pretty awesome, especially given that people have also found ways to add this to emulators.
Again, I hope I’m wrong and we see new cards summer/autumn 2027, but I would not bet my savings on it.
Corporations do not have a fiduciary duty to seek maximal profits. This is a myth.
They are given wide latitude to decide what's in the best interests of the shareholders. Keeping a less-profitable offering alive just in case the current big offering doesn't pan out in the long term would easily be defensible in court.
It wouldn't even be a challenge. Courts are loathe to question the judgment of directors and executives. The reasoning is obvious: why in the world would a judge have better knowledge of how to run a company than the people whose jobs are to run the company?
In some cases, it seems that lowering resolution and graphics actually produces better DLSS5 output (but it varies)
It's really good at making older gen games look remade/remastered.
RTX 5060: 9.9 ms at 1080p
RTX 5070: 10.2 ms at 1440p
RTX 5080: 13.7 ms at 2160p
RTX 5090: 8.2 ms at 2160p