The main claude instance is instructed to launch as many ralph loops as it wants, in screen sessions. It is told to sleep for a certain amount of time to periodically keep track of their progress.
It worked reasonably well, but I don't prefer this way of working... yet. Right now I can't write spec (or meta-spec) files quick enough to saturate the agent loops, and I can't QA their output well enough... mostly a me thing, i guess?
Same for me, however, the velocity of the whole field is astonishing and things change as we get used to them. We are not talking that much about hallucinating anymore, just 4-5 months ago you couldn't trust coding agents with extracting functionality to a separate file without typos, now splitting Git commits works almost without a hinch. The more we get used to agents getting certain things right 100% of the time, the more we'll trust them. There are many many things that I know I won't get right, but I'm absolutely sure my agent will. As soon as we start trusting e.g. a QA agent to do his job, our "project management" velocity will increase too.
Interestingly enough, the infamous "bowling score card" text on how XP works, has demonstrated inherently agentic behaviour in more way than one (they just didn't know what "extreme" was back then). You were supposed to implement a failing test and then implement just enough functionality for this test to not fail anymore, even if the intended functionality was broader -- which is exactly what agents reliably do in a loop. Also, you were supposed to be pair-driving a single machine, which has been incomprehensible to me for almost decades -- after all, every person has their own shortcuts, hardware, IDEs, window managers and what not. Turns out, all you need is a centralized server running a "team manager agent" and multiple developers talking to him to craft software fast (see tmux requirement in Gas Town).
The fact that Anthropic and OpenAI have been going on this long without such orchestration, considering the unavoidable issues of context windows and unreliable self-validation, without matching the basic system maturity you get from a default Akka installation shows us that these leading LLM providers (with more money, tokens, deals, access, and better employees than any of us), are learning in real time. Big chunks of the next gen hype machine wunder-agents are fully realizable with cron and basic actor based scripting. Deterministically, write once run forever, no subscription needed.
Kubernetes for agents is, speaking as a krappy kubernetes admin, not some leap, it’s how I’ve been wiring my local doom-coding agents together. I have a hypothesis that people at Google (who are pretty ok with kubernetes and maybe some LLM stuff), have been there for a minute too.
Good to see them building this out, excited to see whether LLM cluster failures multiply (like repeating bad photocopies), or nullify (“sorry Dave, but we’re not going to help build another Facebook, we’re not supposed to harm humanity and also PHP, so… no.”).
The truth is that people are doing experiments on most of this stuff, and a lot of them are even writing about it, but most of the time you don't see that writing (or the projects that get made) unless someone with an audience already (like Steve Yegge) makes it.
As usual, the hard part is the actual doing and producing a usable product.
Also, because they are stuck in a language and an ecosystem that cannot reliably build supervisors, hierarchies of processes etc. You need Erlang/Elixir for that. Or similar implementations like Akka that they mention.
[1] Yes, they claim their AI-written slop in Claude Code is "a tiny game engine" that takes 16ms to output a couple of hundred of characters on screen: https://x.com/trq212/status/2014051501786931427
I remember having conversations about this when the first ChatGPT launched and I don’t work at an AI company.
... the "limit" were agents were not as smart then, context window was much smaller and RLVR wasn't a thing so agents were trained for just function calling, but not agent calling/coordination.
we have been doing it since then, the difference really is that the models have gotten really smart and good to handle it.
But this shows how much stuff is still to do in the ai space