- Anthropic is finally well balanced across models. Meaning: Opus 5.5 is so good that I do not feel Fable FOMO as I did when it was Fable 5/5.1 vs Opus 4.8/5. And Sonnet 5.5 sometimes makes me forget about Opus.
- Fable is good, but you really have to push the ambition of your prompt in order to see proper separation from Opus 5.5. I personally have a hard time telling the difference between Fable 5.2 and Opus 5.5 for ordinary coding tasks.
- It’s way faster and more reliable: one of the worst things about fable 5.1 was how slow it was an, on top of that, how frequently it would suffer from max output token overflows. I got none of these issues with 5.2.
- Fable is exceptional at drawing. It’s ability to render an image with JavaScript actually has me questioning the value of dedicated image models. I prefer the images I’ve gotten fable/opus to make for me over those from gpt-image, it’s wild to think we’re at this point.
I love seeing this verbalized. We are pretty much at the point that increased model capability will only have utility to folks that are willing to let go of even more understanding of whatever the model is producing.
The best models can/will produce a year's worth of output that would take several days to weeks to properly understand in the span of an afternoon.
For everyone that still wants to feel like they own the end result, just use the lesser models with less ambitious tasks.
Caveat: I think this mainly applies to coding. I would still like the best models possible to be working on e.g. new drug research to cure our various ailments.
In particular, footnote eight:
> This is not a claim about the future. Perhaps almost all or perhaps even all of the software skills I have will become irrelevant in the near future. But we're not there yet. At the moment, programming skills seem higher leverage than ever before.
> There's something a bit funny about the current moment, where it seems like having the skills that models are replacing makes one much more effective than people who are trying to use models without having those skills. I like Max Bittker's framing that models are very good at counterfeiting and the level of expertise it takes to distinguish a counterfeit from the real thing has been increasing as models improve.
As well as this section fairly at the start:
> As far as I can tell, these problems are problems because people are implicitly carrying around a pre-agentic cost model. Ten years ago, the kind of person who implemented a new compiler because their compiler was slow was the kind of person who started programming a new 3d game engine when they wanted to make an indie game, i.e., the kind of person who never ships anything. Most productive programmers I know still have an aversion to this kind of thing, even though it is now actually reasonable to implement this kind of thing now.
Of course, at the moment everything’s still a bit very much difficult to tell, but “productivity”, at least in applicable areas of work, might really come down to who can let go of the most understanding the easiest? Incredibly thought-provoking stuff.
This is Bainbridge's 1982 paper Ironies of Automation restated.
https://en.wikipedia.org/wiki/Ironies_of_Automation
https://ckrybus.com/static/papers/Bainbridge_1983_Automatica...
> This paper suggests that the increased interest in human factors among engineers reflects the irony that the more advanced a control system is, so the more crucial may be the contribution of the human operator
Makes sense.
Which makes those interfaces the most critical parts of the system.
Model produced code compiles the same as human produced code. My kids would call this “copium”.
Then there is these other programmers who built their own operating systems even though their OS professors are claiming publicly their design sucks, who built a local database from scratch in C because his use case did not need the client/server stuff but just all the other relational goodies, or who built video streaming/transcoding software from scratch just because they have ideas and then the world changes around their ambitions.
I think it is not enough to be ambitious or have the technical ability if you want to build something for others to use. You definitely need deep commitment but also perseverance in the face of social adversity. I think this is what saddens people with automation of the technical aspects of programming. It leaves the more psychological aspects as challenges which are not easy to face all the time.
Great point. Coding used to be a natural forcing function for prioritization of features. When coding is basically “free” you have to do the harder job of saying no to things, deciding exactly what to build, etc…
I would say, yes!
Yes, if its less and good. Yes.
> perseverance in the face of social adversity
Sometimes you're Fabrice Bellard, sometimes you're Terry Davis. That is, for almost any idea you'll find random detractors, but some ideas really are generally useful and some are completely nuts. One of the negative externalities of AI is that bystanders are confronted with a lot more cases where they have to work out which one this thing is.
I can certainly say every skill I have is because I sat there for hours grinding low level tasks to get something new. Will people still have that motivation?? We might be entering the tech dark ages
That is, genuinely, crazy talk. That is what addicts would say.
But it is intellectual-washed to sound like the most reasonable thing to say.
It is not. And there is nothing thought-provoking about the mere act of doing heroin.
There might be something in the system and mechanics that lead to people getting the idea to do that, though.
___
We can engage with these ideas and there might be some merit to them, but not with this frame. This frame will (not hyperbole) kill us all.
People will die due to (poorly-engineered) systems understood by no one, failing in completely incoherent and unexpected ways - and those people may be you or your loved ones.
I, well, agree. Of course the statement is nuts, especially so once you consider issues like vendor lock-in, the oncoming atrophy of one’s own skills, etc. But if you define “productivity” as short- to medium-term results only, is it really that inaccurate?
The problem is that it still uses the and benefits of the legitimacy of the word of "productivity" there. Meaning that it is harmful to us to put it that way.
Maybe it’d be interesting to see what could be achieved responsibly by motivated people with models in a world without “feature pressure”/competitive stress (which’d include e.g. no security race and infinite attackers and exploits to keep up with)?
I’ll probably have to think about it some more, but a) I think I’m inclined to take my statement above back, in that I/we should definitely still aim for understanding, even if it’s not the most “productive” thing to do, and b) I don’t know what’s a “realist” way forward, i.e. not completely denying LLMs are capable tools and never using them, but still understanding what comes out when you do use them. Seems rather difficult to balance the way the current iteration of tools is designed to be used.
People demonstrably said the same thing about the inventions of... Writing! and Mechanical/Digital Calculators! Yet here we are!
Time is a flat circle!
I suppose it depends on the “applicable areas of work” but I would argue the opposite. As in all things, when you level the playing field, in order to stand out you have to know the rules to understand how to break them.
Imagine a fully autonomous Ad agency that creates unique ad campaigns for companies. And have it controlled by someone who “let go of the most understanding.” For instance, maybe a business minded person with excellent technical skills, but doesn’t know how to copy-write and has no visual design training.
Even with the strides in AI advancement, this is an impossibility and I’d argue it won’t happen within the next five years even. You need human agency, and you need human workers who are experts in their field.
While this iteration of technology certainly _feels_ different, it seems like for now we're still coming down to "it's useful to know how to build a car, but when you need to put food on the table, know how to fix it and make it do what you need it to do".
not caring about the output ~ more output
… which may or may not be useful in the long term, but definitely does help a shorter-term “productivity” measure.
On the other hand though, there’s a pretty damning example against my case here: Say a manager of individual contributors – which is what the situation of an individual with sufficiently smart models and tooling may almost boil down to – didn’t directly care about the output anymore. We’d most likely call that being unhinged/unproductive, too…
It was late at night and I primarily wanted to link the somewhat relevant article, maybe I should have left everyone to reach their own conclusions instead of adding some poorly-worded unfinished thoughts. :x
I cannot see it being a good thing to "let go" of understanding. If you don't understanding anything, then why would anyone keep you around? An example hypothetical situation is, if I have a colleague that outputs a bunch of productive things, but they don't understand it, and I do, then of what use are they? I have LLMs too and also have the understanding.
It isn't clear to me why people are so comfortable with letting go of understanding. And it's a bit bizarre because it always seems to be framed as "you're going to get left behind if you care about understanding". I also never hear or read anyone who has any real and deep experience say these things.
To your point about becoming redundant without understanding, not understanding things will be a problem when an issue arises and the other person isnt able to handle it the right way. However, if llm can address the issue, does the fact that they did not understand the details really matter? From the perspective of a person who gets to decide who gets fired, would they fire someone who is productive but sometimes introduces bugs that they quickly address or would they fire someone who is comparatively slow but rarely introduces bugs? The answer probably depends on the domain, and how costly a bug can be. For most of us, the work is not so critical that you cannot afford bugs. So, productivity wins.
If you are suggesting humans before LLMs rarely introduced bugs, you probably haven’t got the latest models to review your old code. It’s shocking how many bugs we had before but couldn’t see!
You're smart, and you know what can go wrong, so you use models slowly, and you check their work. Your bet is that it will make a bad mistake.
Your coworker is reckless, they don't know or care what can go wrong, so they use models quickly. Their bet is that the model won't make a bad mistake.
If the model doesn't make a bad mistake, your coworker is creating more value to your employer, and your employer doesn't really care if you understand the code. They just want something that works.
Over the last year, it sure seems like models are making less mistakes, so the expectations on the bets are changing too.
For instance: we have calculators. We’ve had them for decades in their “current” form more or less. They are readily accessible and far more reliable than LLM’s - if you a problem 1000 times it’ll be right 1000 times, the rare bug or glitch notwithstanding. But we still teach people basic arithmetic. We teach times tables. We didn’t just offload basic math.
I agree we don’t need to know assembly to use a computer but there is a balance here and companies do not care about a balance.
For software engineering I don't know the right balance.
I've used the "we mostly stopped caring about machine code generated by a compiler; maybe we should stop caring about LLM-generated code as well?" analogy myself.
But even I have to admit there's two big holes in that analogy: if I use a compiler to turn C into machine code... (a) compiler bugs are orders of magnitude rarer than LLM-generated bugs (b) my C code remains the source of truth, or at least source of intent. Whereas with LLM-generated vibecode, there's no source of truth, just an ever-evolving mudball. I (kinda?) like the ideas of "documentation as source of truth" and/or "tests as source of truth" ideas, but I don't think we're nearly at the point of viability.
TL;DR yeah I think actual understanding of what LLMs produce is gonna be important for the forseeable future
Like humans, LLMs get into a place where fixing one thing breaks three others. They compensate partially with insanely big test suites, but now fixing one thing breaks three others, and 57 different specs, half of which also need to be updated.
I think roughly three outcomes are possible.
1. LLMs get fast/good/cheap enough that this just doesn't matter. Your 50M LOC monolith is a mess? Yeah, it still takes more effort for the LLM -- but this just means it costs 5 additional seconds and $0.03 instead of $0.02 to ship a new feature.
2. Stepping away from the "code as source of truth" paradigm. What if specs/docs were the vetted source of truth, and we just regenerate the whole 50M LOC monolith every time somebody makes a change, just like we rebuild binaries from C today whenever there's a change? (This probably requires some of the LLM advances from #1. Also, at this point, perhaps we should just skip the intermediate language and generate ASM -- what purpose is human readable source code serving at that point?)
3. Status quo as I see it -- human engineers overseeing projects, both guiding AI and being accelerated by it.
I think #2 is probably the... most ideal future? Though, of course, if we switch to that paradigm, the source-of-truth docs will have to be very thorough and structured, and will probably resemble a programming language of sorts themselves, except describing intents instead of operations.
You see cashiers summing groceries? Salary calculations on paper? Tax, inventory, accounting, you name it? Nobody does any of it by hand.
We most definitely offloaded basic math.
I imagine you and most of your peers can calculate a tip or at least approximate it without pulling out their phones yes?
How many of your friends and extended family can write hello-world or fizzbuzz in any programming language at all? Should they be allowed to vibe code apps for themselves? If they get good at vibe coding, should an employer be allowed to pay them for it?
To resolve this we should aim for a new intermediate format that is more high level than source code, the generated code is too monotonic to properly review manually. Something like requirements -> detailed specs for llm -> code -> assembly . Then let one agent implement the specs and have another review it. If we stay at the current abstraction level, humans become the major bottleneck.
It really does feel like people have embraced rolling around in the cognitive version of those Wall-E chairs.
Understanding architecture, robustness, the “crumple zones” of a system? I’m all for it.
Taking three days to “understand” how postgres transactions work under the hood for your generic SaaS? Uh..
I have seen a lot(!) of the last type of “understanding” and it’s infuriating. The same types will often not understand the business, its stakeholders, the architectural constraints beyond the technical, etc. Understanding takes many forms.
You do have to keep a sense of when it did the wrong thing and how that was a valid interpretation of what you asked and how to better specify what you want. But that's how it really just shows you the gaps in your own understanding of a problem.
Also I think there's huge differences to the kinds of tasks and workloads people are throwing at it, leading to wildly different perspectives, but everyone's talking about the same "Fable".
This right here. Humans are really prone to over indexing on a handful of personal experiences vs a representative sample. And once someone has formed an opinion, confirmation bias helps cement it, despite evidence to the contrary. Reality is probably somewhere in the middle.
They don’t keep you around, of course. The better these models become, the worse the human job markets get, I’d predict.
I too love to downvote and edit instead of admitting that I'm talking and acting in a way where nobody would want to be my coworker anyways. Where exactly are you demonstrating that you're doing anything to justify being kept around if that's such a big concern for you?
Is it just me or is this analogy completely missing the point of why we care about detecting counterfeits in the first place? Poor craftsmanship of all things is not really the reason counterfeiting is illegal!
I mean, the answer is obvious: the Luddites were right, these tools (not just LLMs but private property, copyright, and capitalist mechanisms) are only tolerated to exist so long as they serve the needs of Capital, but the hypocrisy still frustrates me.
Great thought. Question is, can those who do the tolerating (in the interest of capital) even effectively prohibit/prevent access after a certain point, especially now that the cat is not just underway, but well out of the bag?
Assuming the current trajectory of a yearly factor of 10–100 in size/cost reduction [0] holds up, won’t the technology just become cheap enough to be functionally available to everyone?
Thinking about just the domain of the stock market only: getting a "win" on it means getting a leg up on everyone else participating. Best example I can think of of a pure zero sum intelligence contest. Programming UIs might have a point where you just can't get smarter at it, but in an intelligence contest like a stock market, I don't think there's a ceiling.
In "Accelerando" this was covered by the invention of "Economics 2.0." AI agents also got into a lot of lawfare in that book.
The most rigorous "private property advocates" don't recognize intellectual property as a legitimate form of property in the first place: private property is a natural phenomenon that emerges as a solution to the problem of physical things being inherently exclusive in possession and use, and IP is a creation of positive law meant to artificially apply the methods for solving that problem to another, unrelated question that isn't part of the same problem domain.
> I mean, the answer is obvious: the Luddites were right, these tools (not just LLMs but private property, copyright, and capitalist mechanisms) are only tolerated to exist so long as they serve the needs of Capital, but the hypocrisy still frustrates me.
Abstract concepts don't have "needs", and no one is currently in a position to tolerate or not tolerate anything -- no one in particular is actually in control over anyone else's activities. The cat's out of the bag, and no one has any capacity to put it back in.
Maggie Appleton suggests some ways that AI models could do a better job of communicating about artifacts to people in https://maggieappleton.com/planning-agents, although she's focused on the use case of the person deciding what changes in the artifact to request from the model.
Someone found a better URL for that (Fabrice Bellard) story (16 points, 10 days later) https://news.ycombinator.com/item?id=49996383
Unless there was another one you later deleted?
Most submissions never receive any upvotes. They’re all “wasted” like that, even if not flagged.
You will find a lot of articles from before LLMs about not delegating understanding of your core system or business. You could say that the software is not your core business so you don't have to understand it. But if the software is any good then it should be taking care of a large part of the business. So software is your business and you shouldn't delegate understanding it.
https://www.tomshardware.com/speakers/in-a-blind-test-audiop...
ME: This piece of code is incorrect, was it intentional?
Fable: No, it wasn't deliberate, but this is also a hole and it's on me.
Where is the ambition you're talking about? I cannot squeeze anything that looks like production code from this benchmark champions
There are many ambitious things I have tried to work with Opus 4.8 and Opus 5.5 on, and it just can't get there. It always falls back to some tried and true method or some valley that it gets stuck in. In those times, it was impossible to push it forward into more creative and exploratory thinking based upon my relatively advanced pushes and contextualizing. So I took the commenter's position that Fable 5.2 will respond better to that type of pushing. But that type of pushing actually means you know more than those who are happy enough using the lower models. So that seems like the opposite of what you said.
One important constraint is this topic of intent (also referred to as alignment). Specifically, when a user requests a feature or change, there is MOUNTAINS of implied context and intent in their comment. Some cultural, religious, social, economic, base on work and personal experience, their use cases, their values, what they intend to get done, etc. Every time these models get smarter, they get a little better at understanding this context. It's combination of reasons. Some of it is parametric. Some is inferred. Some is about selecting the right data to examine and research. As these models get smarter, I spend less time time iterating and educating the model. They reach the intent faster and better.
From what I hear and experience, this is also true in the coding space. LLMs are basically another abstraction level on top of formal languages, which sit on top of compilers and machine code and etched instructions. Smaller and dumber models require a lot more hand holding to achieve the same results. They're less capable of inferring the gaps. Less capable of extrapolating potential negative outcomes of the change they're making. Less/less useful parametric knowledge. Less capable of selecting the right data to use to make the right decisions. They do what they're told.
This has been less of an issue for coders who religiously document, understand the codebase and architecture intimately, and demand to be kept in the loop on every change. So seniors often do not see the utility of smarter models. They know exactly what they want, how to ask, the context to provide, and how to assess if the change worked as expected. The utility is for the 99.9999% of the world which is not a senior developer.
However, your statement that there are only 8300 senior developers in the world does not seem correct to me. That seems like an unreasonably high bar for that title.
I think the issue is fairly fundamental, perhaps because of tuning, perhaps even beyond what they are tuned or trained on, because the bulk of what they can go find and ground into seems to drag them heavily toward implicit biases that split around categories I can’t quite discern. The category boundaries sometimes look like academic fields, but sometimes they seem like more fundamental attractors.
Given that reading someone else's code is slower than understanding your own code, doesn't that basically cover everyone that adopted coding agents?
This is appalling. Are you really really going to trust a YEAR's output from a machine? Are you going to read and understand all that? Will you be able to maintain and extend it to your will? I truly doubt that. Drugs do harm and are hard to quit. Good luck.
Having run teams, as much as I love getting into the details of code I care about, in the 30+ years I've been in this business, I've only ever even seen a tiny proportion of the code my teams rely on.
And the non-technical people in these businesses will have seen none of it.
They all take it on a combination of trust and verification of outcomes that the code does what the developers claim it does.
Increasingly we're getting to a point where the output from these machines are more trustworthy than an increasing proportion of human developers, and more importantly: Increasingly often good enough.
Especially as more and more of the code becomes throwaway.
I have a side-project that is profitable, and that is profitable only because I haven't needed to spend time reading the code. If the code turns out to be unmaintainable? Doesn't matter - it's so cheap code that it is reasonable to just throw it away, and start over based on the lessons learned. It enabled me to take an opportunity to profit I wouldn't have been able to profit from if I had to set aside time I didn't have, so even if it was to totally fail in the future as a result of issues with that code it doesn't matter.
As the cost of good enough code falls towards zero, how we think about which code matters and how much we need to understand it will fundamentally change.
Increasingly, a lot of code is even just part of a conversation with an agent to me. It's throwaway, for the duration of a session. Who cares if it lives on?
I don't trust or need to trust most of the code I build any more. I trust the measurable outputs. The verification pipelines we build. The feedback mechanisms we build. Those I need to read and understand.
That's no difference than when working with a team. The only thing that is different is failure rates. And at this point, for some thing the machine failure rates are still higher, for others it is lower.
It ran like a dog. Few nights of running Fable (later Opus 5.5) with a 7 strong team of DeepSeek v4.1 Flash 1017 (don't mistake it with 0731 that is crap) and llama was running 10x faster and vllm was running even faster when before it would not work at all.
I've run similarity and needle tests and the results are exactly the same content wise. But 10x faster. I've relied on this for a month now and I'm pretty happy with how it runs.
Do I now need to learn CUDA Kernel programming to understand how it was done? I don't think so. It's for my personal use. Not for a paying client so no warranty is perfectly fine.
But I also use a lot of AI at work in an I dusty where people may die if the code is buggy. So I absolutely verify and understand everything.
There is a middle ground too. Understanding the architecture.
For example I used a bunch of DeepSeek models supervised by Qwen to build adaptive-acl. A pi coding agent plugin that deterministicly checks if every tool used by an ai during an agentic session matches user intent to give permissions for those actions (reading/writing data, network access etc), as a part of this plugin I run an llm, a classifier that runs over user's prompts and extracts these permission grants then saving them in a format deterministic layer can process.
The design includes massive number of assumptions and compromises. For example, if a user allows writing this implies permission to delete and reading if what was written etc.
The thing also includes over 4 thousand actual instances of tool use preceded by "permissions talk" from my live sessions and that whole collection can be run to test for regression etc.
At some point during one night the AI had a regression and decided the best way to resolve it would be to add regex based language processing elements to the deterministic layer (a huge no no, this has to work regardless of the user speak English or Swahili, also regexing natural language is a disaster waiting to happen).
I knew enough about the architecture to notice that and burn it out with a hot iron.
That is the problem with AI. It sometimes solves problems the easiest possible way causing massive issues for later. So if one uses it for important stuff it is good to understand the architecture and the plan of what it is going to build at the very least.
Just wondering, what harness architecture to you use for this, if you don't mind sharing? Is it a parent session running opus and it writes worker briefs and spawns subagents ond demand? Or something else like the workers having shared context, etc?
I'm currently running this cheap setup where deepseek will be the "main" session but it has to submit proposals to a stronger "oracle/reviewer" model through a custom tool. So deepseek scouts the code and comes up with its own solutions but the oracle on the tool can steer it with it's higher "taste" (omniscience benchmark, low slop benchmark).
I've just started using it and I like the results so far but it's most likely suboptimal so I'm still iterating as usage data piles up.
I’ve been shifting away from using more traditional GenAI models in favor of just giving LLMs access to a custom drawing language (LOGO-like) to generate imagery and its been going shockingly well - Opus 5.5 in particular.
I put together a simple LLM driven skill that creates old adventure game (EGA) environments from simple pencil sketches and it works really well. And being procedural, they're much easier to make surgical changes to without degradation.
It has three different modes:
• You can simply describe a picture, and it'll automatically generate an image using procedural code.
https://kq-styles.specr.net/#/scene/custom/elk-valley
• You can ask it to paint over an existing image. That's what those examples show, like me creating EGA-style equivalents of various scenes from the original Myst.
https://kq-styles.specr.net/#/scene/myst/r01-c00
• The last way is to give it a rough pencil sketch. It's the mode I use the most since it's very valuable when building an adventure game to position objects in a room.
So instead for each room that needed to be rendered they just saved a series of vector instructions that would re-render it in real time. On slower machines, you could actually see the rooms pop in piece by piece. I wanted to kind of approximate that same aesthetic because it's just super cool!
https://github.com/scpedicini/agi-stylist
I just wanted something relatively human readable so after an LLM did a first pass on an image, I could easily make changes to it.
https://bbcmicro.co.uk/game.php?id=89
I think the approach of using simple procedural vector graphics was relatively common back in the days when you had to optimize for either disk space or speed. Sierra's creators talked about how they opted for procedural graphics to fit their earliest games on the old 80 KB floppies.
Then I just guided it to produce a procedural variant specialized in creating new EGA-style scenes for use in creating old-school point-and-click adventure game.
https://people.eecs.berkeley.edu/~bh/usermanual
It's all open source.
Not just "iterate on this XGBoost model" but actually looking at a problem and designing and carrying out a short-term R&D program including probability modeling, model fitting diagnostics, how to respond to various kinds of results, how to interpret/reason about what it finds, etc. That's really where I saw all the models perform poorly, and where I saw the first big step increase from Opus 5 (pre-5.5) to Fable. But then Opus 5.5 came out and I haven't needed Fable since.
Mind you, I'm doing slightly different work (and I'm very much "in the loop" still) than when I performed that side-by-side test. But it's really amazing what Opus 5.5 can do. I now have a powerful data science AI assistant that not only can write any script I need it to (including some scripts I didn't even realize I needed), and it has an encyclopedic knowledge of everything ever, and it constantly checks me on oversights, it handily derives expressions and clever model reparameterizations that aid, it has great insight into model behavior, and it has an amazing ability come up with ad-hoc experiments and tests that would have taken me 2x as long to even think of (let alone implement by hand).
It's not at the scared-to-lose-my-job phase yet, but it's become a tremendous force multiplier for a smaller data team.
I wish I had a bigger N so I could rely on that experience a bit more, but it sure does feel like I'm not really contributing anything in terms of "Data Science expertise" in my own research right now.
Based on the other comment it sounds like maybe I need to give Fable another chance, and then I suppose I won't have to steer anything at all. But at the end of the day I am not paid to be a meat proxy, I am paid to deliver things for the business that employs me, and the things I deliver are my responsibility, not Anthropic's.
So I say, embrace AI as a learning tool, let students use it to bypass programming on assignments where the programming is of secondary importance, require oral defense/presentation for projects, make homework worth a much smaller fraction of final grade, and make all of your tests in-class and hand-written.
The reality is that the entire nature of education has to change to account for cheating becoming essentially free and virtually impossible to detect. Grinding through a problem set in the library is still tremendously important, but it's going to be harder to motivate students to do it without just cheating. Some students are conscientious and will do it anyway. Some won't. The hard part is going to be crafting curricula and exams that separate the two kinds of students. Fortunately you share that problem with just about every other professor in the world right now, so at least you shouldn't feel responsible for solving it all yourself.
Relevant anecdote: I used Wolfram Alpha to cheat on my calculus homework in freshman year, and then I got my butt kicked in the exam and a C final grade that never quite averaged its way out of my GPA. That felt horrible and it was a strong motivating force to get my shit together, but that's only because I'm a fucking nerd and I really cared about learning in school and making a career out of what I learned. On the other hand, I really was struggling with the material, which is why I tried cheating in the first place. Maybe if I had today's AI I could just ask it to help me learn better.
You could! I use it all the time to generate pre-calculus and physics quiz sets for my son to work if he needs extra practice on particular concepts. And that's just scratching the surface.
Getting a kid motivated to do that _for themselves_ rather than just getting the answer and moving on to scrolling short-form video? That's another matter.
I feel like a lot of people are going to put the same faith in their new quantitative superpowers as psychologists did in their 95% confidence intervals [0], and managers did in their “scientific management”/time-and-motion studies, and American political pollsters did in their 2016 presidential prognostications, and Rudder’s OKTrends blog (delightfully) did in calculating the answers to romance [1]…
[0] https://www.psychologytoday.com/us/basics/replication-crisis
i also wonder if they're not losing motivation due to the fact that the llm can race through everything so swiftly
But then I'm someone who hasn't found Opus 5.5 good for much beyond web UIs and related frontend development. I find it more forgetful than GPT-5.6 or 6.1 or Fable, so despite having a 1M context window it gets lost in a big codebase or goes of target. Opus 5.5 doesn't manage agents particularly well IMO.
I'm surrounded by people raving about Opus 5.5 and God only knows why I'm not getting their results.
Fable got right to the point, had cleaner/better responses and reasoning for its conclusions, got less distracted with secondary concerns, and still showed signs of the cleaner writing style compared to Opus, which improved a lot with 5.5 but can still be hard to parse sometimes.
I will keep using Opus for implementation tasks (e.g. building web apps to explore model predictions) but I think I'll try using Fable this week for the real DS stuff. Thanks!
With (obra) superpowers, Fable writes a plan and delegates to Opus which works well. Fable is much better at sorting architecture in a conversation rather than me creating a giant prompt for Opus.
Does the number/frequency of safeguard stops affect the measured speed?
I think I included the Opus 4.8-backoff runs in the speed number and they were on average faster than the actual Fable 5.1 runs, so the speed result might be even bigger if I excluded the Opus 4.8 runs.
What kind of images? I can't imagine getting photorealistic or highly detailed digital art out of LLM writing drawing commands using JavaScript.
Opus - smart execution (most coding, knowledge work)
Sonnet - dumb execution (basic coding, generic text/organization/information tasks)
Haiku - really only reason is lack of auto mode becomes tedious. I only use it indirectly with sub agent delegation for text analysis (summarize web page, document). However, it's quite fast and capable
When you put it like that, it almost resembles having a classroom of kids with different personalities and talents. Some are thoughtful, some creative, some quick in execution. You choose wisely the path each takes and allocate tasks accordingly. Gives me chills to think of it...
Debugging/analysis/small scripts -> Opus
Non software engineering -> Sonnet
The bitter lesson strikes again!
I personally have consistently been disappointed by any artwork/assets created by Fable and Opus, at least compared to Astra and Sol.
All the people claiming "opus 5.5 is just as good" tends to make me think some people only do simple tasks or do not care about correctness or quality.
Have you considered the possibility of the problem being in the way you prompt a model and prepare it's context? I've been pushing myself to using mainly the cheapest models and I see them deliver the same results once we provide enough context or lay out a plan.
Fable made it work correctly in 2 days, it stayed on point, identified the real problems, and gave me clean code that was suitable to merge.
The task was simply to warm the hot path of an app so that latency was not as jittery for some rare, but important, events.
Fable built a reliable repeatable benchmark, disassembled the code to figure out how much could actually fit in L1, made tactical changes to eliminate bloat, and reliably achieved high coverage with minimal edits.
Opus just tried a bunch of random ideas without a plan, hoping to find something that sticks.
Sounds to me that you're describing a model trying to navigate ambiguity.
> Fable made it work correctly in 2 days, it stayed on point, identified the real problems, and gave me clean code that was suitable to merge.
If the problem lies in identifying the real problem, that sounds like this is a issue in how you setup the problem statement, aka provide context.
I mean, there are many reasons why in the early days of LLMs and AI code assistants we saw some people using the likes of gpt4.0 to enable software factories while others swore the models were unusable.
Your argument that holding the model's hand and telling it what to do and how to achieve the task would make it perform better is ridiculous. It's equivalent to not only giving it the answer to the problem, but also staying all day watching it while it re-derives the solution is correct, making it not only redundant but a waste of time and money.
I remember after a day it made me write in the handoff a hard lesson it learnt after burning 500 dollars of tokens: warming up a synthetic path other than the one the benchmark takes does not meaningfully decrease cache misses. No shit Sherlock, 500 bucks well spent.
It's just literally much dumber than Fable is, which is my argument. I'm not saying it's not usable, I'm saying the difference is quite obvious.
In the biz we call that "getting soaked".
But overall, a good release.
As impressive as this sounds, whether it is tech teams or agent farms, the progress slows down considerably as the codebase grows. The real pain was seldom about shipping v1, but was more about how the v8 scales and how easy it is to get there, how robust the system remains between versions, and how constraints are held.
A huge part of the challenge is to pick/choose the design and implementation strategy that can only come from experience. That is one of the primary reasons why it's an absurd advice to me to let the llm do the goalseek and freestyle. This may be a no big deal on microservice or any managed runtime software that is an update away, but on an embedded or a high availability system where the field upgrade and hardware replacement costs could bankrupt a business.
if llm designed a circuit, will you bankroll it?
It's hard keeping separate code bases with separate languages in tandem, and while LLMs definitely aid in that area, I can't imagine it's a free lunch.
So I don't see any reason to stick to RN, when we can just use any OS native APIs to our heart's content and our apps automatically feel more native.
For the exact same reasons you chose in it the first place: experience with React to build a single codebase for different platforms.
If AI allows you to build your native apps and keep 2 different, growing code bases in parity without needing native dev experience, then use AI. But my point of the original comment is that those decisions are different at smaller companies than Shopify. There is no free lunch.
Abstractions are for humans.
I disagree with this. The mistake rate goes up rapidly as context grows. Current frontier models get noticeably more stupid at context sizes of only 100k tokens or so, and inference becomes slower as the context grows, leading to more rework and more token usage.
I foresee a trend of having _smaller_ code units, more modularity, more abstraction, because agent work on smaller units leads to smaller contexts and a better chance of the agent getting the change right first time. Or a higher likelihood of a lower skill, lower cost model getting the change right.
It may be domain/task/prompting dependent etc, but my experience is different. I haven't subjectively felt any degradation up to like 500-600k tokens with current Opus/Fable models. After which I usually do a manual hand-off to a fresh session anyway. I don't use context compaction though.
The first attempts I made to one shot improvements to the recompiler before doing the refactoring and test framework were basically all wrong and introduced lots of bugs, a per turn success rate in the single digit percentages. Each of the non-functional changes I made improved the performance substantially as you might expect. The real eye opener though was the refactoring into smaller units - that bumped up the success rate much more than I was expecting.
Don't get me wrong, the success rate of human changes is abysmal on these tasks, which is why the recompiler was in such a sorry state already. There are edge cases and gotchas everywhere. Opus, Astra and Gemini 4 all reason for hours on individual changes, and lesser models can churn for much longer and still fail.
Interestingly the code itself isn't really all that big - about 45000 lines of C all told.
It's tiny - 7 items or so, if you are talking short term memory, especially when you compare it to an LLM's context window.
But humans transfer important items to long term memory, which is huge. We have over 100 trillion synapses, compared to an LLMs 10 trillion or so weights. LLMs can't reprogram their weights.
Which means after a human has worked on a system for a few years he will know far more about it than today's LLMs can ever know, because they won't be trained on bespoke systems.
But almost certainly not more then a AI trained on the system could know - and probably a very small AI at that. That was demonstrated by AlphaGoZero. It is tiny by today's standards, but knew more about playing Go than any human because they can't remember enough about it.
It's seem likely that today's cloud LLMs will, like AphaGoZero, know more about how to write good programs than any human. But they will never be able to build a big system as well as a human.
I dunno what happens tomorrow. Do we train in-house AI's to maintain our in-house computer systems, run the company, or even the country? Maybe that is the end game. We would probably start with the country, because it's easier to justify the huge expense. But I suspect if we do, they will be different from today's LLMs. You will be able to train them incrementally, from a single example. Maybe they will call the training dreaming.
I'd also love the ability to take back control over my rollouts, but with Apple's recent crackdown on remote controlled feature flags in response to fraudulent nudification apps, I'd be very careful about this.
Rumors say Apple now uses heuristics to detect feature flags in the binary. While that's not directly relevant to remotely delivered JS, I fear that bypassing App Review in this way could become a quick ticket to account termination.
Just last week we saw a critical CVE in BetterAuth integrations for mobile app sessions. Being able to put out a patch without being gatekept on review is just so important in a world where crazy security vulnerabilities are being disclosed daily.
Good luck with parsing that one, Apple.
I'm joking, but in seriousness, I'm not sure they would gain much from that which they couldn't already analyze from the binary.
People are already used to being able to do things like phased rollouts, automatic rollbacks, and hotfix deployments for webapps and API services. OTA updates let you do something similar for mobile.
It's against the ToS from the stores to do this for notable feature changes that impact what the user sees, but for things like fixing crashes, bugs, or applying security updates, it's a game-changer.
Same thing happens in many cases with junior or mid-tier programmers slung at a project without supervision.
Indeed, I'm curious how much better/worse one human with "one agent" could do that same functionality in a OS from scratch. Last time I did this exercise, I took Cursor's shitty attempt from "millions of lines of source code" to about ~20K (https://emsh.cat/en/one-human-one-agent-one-browser/), and seemingly one of my conclusions still hold true ~1 year later:
> One human using one agent seems far more effective than one human using thousands of agents
It seems the problem is the solution, and vice versa.
I watch a YouTuber who is homesteading and builds everything. Often times I see him doing things in ways I know will break or fail eventually, but it doesn't matter because he is there and will fix it when it does. You could argue this is a waste of energy, and for a human it might be. For an LLM however I do not think it is.
I also think that if we’re being completely fair here, we have to acknowledge that most codebases that are more than a couple of years old are giant piles of tech debt already even with 100% human code. At least in all of my jobs, none of which were FAANG, nor run by extremely elite engineers. YMMV.
"Oh no! We're making so much money off the massive number of customers we have that we need to redesign our system!"
Most companies never make it to that stage.
Get there to that point, don't fall victim to second system syndrome and spend 3 years on the rewrite, and you'll be fine.
This, to me, shows a problem I have with AI: it is reinforcing inequalities. This is literally brute-forcing an OS by throwing money out the window.
It does not sound AT ALL like a clever way to build an OS. But they can do it because they have orders of magnitudes more money to spend on that than people who would actually know how to build an OS.
The thing is, brute-forcing software may be the best solution to make money. So if you are rich and can brute force software in a dumb way, chances are that you can make a business out of it. If you're poor but know what you are doing, you cannot compete.
Technically, it is impressive that they can get a program to do that, but they are wasting money and energy doing it.
But I'd call false dichotomy on this:
> brute-forcing software may be the best solution to make money. So if you are rich and can brute force software in a dumb way, chances are that you can make a business out of it. If you're poor but know what you are doing, you cannot compete.
Seems to me like the big winners will have know-how and some money to throw at AI.
What I find interesting about this is that Anthropic should be better equipped in terms of talent and token accessibility than any other company. Yet, it seems that this doesn't actually provide a fundamental advantage in terms of writing software yet. If I compare Claude Code with Pi, then I personally would prefer Pi over Claude Code, but even if one sees it the other way, I don't think there are many serious people who would say that Claude Code is by far a better harness than Pi. But Pi has a handful of people working on it with, from what I've gathered from reading Mario's and Armin's tweets, Claude Max subscriptions. So it doesn't seem as if throwing tokens at a problem is a major differentiator in creating software as of today.
This just says "if you have money and no idea what you are doing, you can throw the money at the LLM and it will build something that you think is a new OS"? Maybe it's just running a Linux distro with a different UI... who can know if nobody looks at the code?
Back to the original argument about this reinforcing inequalities, 1000 agents working for 8 days is well within the capacity of a handful of people's $200 plan for a year.
Also you could just prompt a new AI session and ask if it all it made was a linux from scratch OS and you would get a pretty thorough investigation a lot cheaper than an maybe more accurate than a consultant trying to figure it out without being allowed to use any AI tools.
Sorry, what? So you're saying this experiment cost them $2400 in tokens?
There's also the cost of the coding environments, but you would have that with humans making an OS too.
May still be a bit off with 5.2 taking more usage (and they also didn't specify the reasoning level) but it's not going to work out to reinforcing inequalities vs the expense of hiring people to make an OS that can boot and look like anything in the clip.
So you assume 50 plans for 22 agents (not sure how you got 21), so each plan runs 0.5 agent for 24h, so 1 agent for 12h without stopping, with Fable 5.2 and with tons of context (and context-passing between the agents, and re-reading what the other agents created, etc).
I just tried Fable 5.2 on a pro subscription, I can tell you that the weekly quota doesn't last more than a few hours. Let's say 3 hours, but that's generous (and it was not at busy time where it gets more expensive, I think?). So from 1 agent running 12h per day, with pro I have 1 agent running 3h per week. I need 28 times that to get to your estimation.
You mentioned the Max subscription, where the pricing page says it has 5x more usage than Pro. So... I would need 6 times what you estimated? That's $720,000 and for my* estimation where I am careful to pass as little context as I can. Their experiment probably has context overhead, I can't estimate how much.
My point is that I wouldn't be surprised at all if you were completely underestimating the price. And now back to your last sentence:
> vs the expense of hiring people to make an OS that can boot and look like anything in the clip.
Their clip shows a super simple UI. They don't say if it wrote a kernel. They say "network", does it mean that it re-invented the whole concept? Probably not... did it reinvent the physical layer then? IP? TCP? Or did it reimplement TCP from perfectly valid examples that already exist? Or did it assemble open source networking components? Not clear at all. In any case, I am not impressed at all that an LLM can rebuild some of the most standard and widespread code there is.
I can build an OS in a few hours, the smart way. Sure, I won't be building everything from scratch. But neither did their agents. Whatever they rebuilt to get to that video clip was mostly wasted, because really everything exists already.
That is what I mean. If you can waste millions, then you can brute-force something that someone not-so-experienced could assemble in a few hours. If there is money to be made with the output of that "work", then the rich will benefit from AI. That is reinforcing inequalities: knowing better doesn't give you an edge anymore, it's a lot more productive to be richer.
And we could say "sure, it's not impressive because it's an OS, and open source OSes probably take most of the open source world, but that's just an example, right? With that kind of resources, they could build something truly innovative and useful, right? Right? And they just chose to waste it for a video clip, right?
See where I am going? By brute-forcing it with tons of resources, they managed to... copy some of the most well-established open source software out there. Being able to copy something successful without understanding how it works by throwing money at it does reinforce inequalities in my book.
As for inequality that's a matter of monetary policy not of how anthropic spends it's money.
Which is not new, but this "reinforces" it.
Edit: to be clear they spent lets say 50,000 dollars to make something that is worth 0 dollars (or negative). If there is money to be made with AI it's in serving and the ideas of the users, but the biggest users will get ripped off by smaller, and so a race to the bottom.
What I am saying is that AI makes it easier for the rich to brute-force their way into something they don't really know, while the poor who knows what they are doing is slower than the brute-force, wasteful method of the rich.
This makes the rich, richer. And the poor, poorer. Therefore it reinforces inequalities.
- How did they produce such a bizarre effort-intel curve for Carbon that goes against every available benchmark?
- Why did they leave Carbon-- positioned primarily as a cyber model-- off of the single cyber benchmark comparison?
- Why do they switch to comparing against Argon (rather than carbon) for robodojo?
Because on that specific benchmark (FrontierCode 2.0), Medium is Carbon's best effort level and xhigh is Fable 5.2's best effort level. You can see that on the graph your next point is about.
And it's just that one benchmark that's at medium. "All scores show each model’s highest-available effort unless otherwise noted".
> - How did they produce such a bizarre effort-intel curve for Carbon that goes against every available benchmark?
The graph is labeled as being about FrontierCode 2.0. Those appear to be Carbon's scores on the official FrontierCode 2.0 leaderboard: https://cognition.com/blog/frontier-code-2.0
> - Why did they leave Carbon-- positioned primarily as a cyber model-- off of the single cyber benchmark comparison?
> - Why do they switch to comparing against Argon (rather than carbon) for robodojo?
Because no numbers are available for Carbon for those benchmarks, and the model isn't publicly available so they couldn't run the benchmarks themselves?
And from your followup:
> where's Astra on that CVE chart
To run Astra on a vulnerability finding eval, you'd need to be part of OpenAI's verified cybersecurity program. Otherwise the results would be tainted by refusals. Do you expect that OpenAI would grant such access in this case?
I am referring to the chart that cross-compares multiple benchmarks, which Artificial Analysis clearly shows Carbon-high as superior on. Further, AA's FrontierCode chart places Carbon-high as having a higher score on Frontier 2.0 than Carbon-med (https://artificialanalysis.ai/evaluations/frontiercode-2-0?m...)
Where it gets very interesting is when you look at the Cognition "FrontierCode" publish date (2026.10.27), and the revision as of 10.28 in web archive (https://web.archive.org/web/20261028175237/https://cognition...). This revision has a VERY different Carbon effort / intelligence curve where high beats medium.
It is only with the latest revision, as of today, that all of a sudden Carbon's benchmark curve goes cone-shaped. Curious, indeed....
I'd encourage you to take a look at a third-party's take on this and see whether Anthropic's self-serving report looks "on the level" after doing so: https://artificialanalysis.ai/?models=claude-fable-5-2-high%...
Do you expect that nobody at Anthropic has such access? Trillion dollar company can’t manage this basic level of opposition research?
Google is still living in its golden age, where it had no real competition, and could move at its own pace.
Time have changed. Googlers better wake up.
OpenAI is coming for google’s cash cow ads business (which is already vulnerable because of their sharp practice).
This is a huge deal. The last time any search engine competed with Google it was Yahoo Search, which maxed out at about 40% of Google's search volume around 2006.
Ever since, nobody has even hit double digits. Bing tried and failed, despite getting all of Yahoo's traffic (which was in the single digits by then).
[1] https://www.forbes.com/sites/gabrielalinzainescu/2026/11/05/...
https://www.youtube.com/watch?v=NO2I3ueVQrk
And they have one on fable 5.2 that was just released, yay
But I suppose the reality is rather obvious when you note the funny games they're playing with the graphs, and the things they won't talk about (where's Astra on that CVE chart?)
Did you try doing the same on Opus or others? How did they do?
I don't love these "look, this frontier model blew me away" comments when there is no point of comparison.
I agree with GP: without a comparison to Opus 5.5 or some other models, it's not clear how much of an advance this is. If anything, my experience is that performance optimization in existing codebases is something existing models are already great at: it's measurable (you directly profile or try experiments to see what works) and the code architecture is usually relatively fixed (at least relative to deep/greenfield work where there are large architectural questions to be addressed). Newer models might be better at generating ideas for things to try, but if you're getting 36x then it honestly sounds like you have a lot of low-hanging fruit.
Trying to read this with my 2021 brain. Would make me so excited back then. Now I'm not sure what I feel/think about this anymore. One "positive" thing may be I will likely need to get out of the comfy digital shell I've been inhabiting past couple of decades and get some real world skills finally, as those aren't yet replaced by frontier AI.
I would not bet on our physical skills that much. The models are coming after the carpenters real hard.
https://runtimewire.com/article/humxn-free-home-repair-robot...
Get into carpentry because you enjoy it, not because you think it'll be a lifeboat!
Exactly my original point.
I almost feel like saying, "we do like to build things that are impressive, but there's really only so much I can be impressed". These models have redlined my "impress-o-meter".
I'd like them to now cure cancer instead of giving me endless 3d worlds and crazy games, etc.
I don't have the time to use them because I'm working on my own comprehensive projects that other people won't use because they're working on their own comprehensive projects. I joke, but it does feel that way sometimes.
>Have you never thought, "Man, I really wish that there was software to do XYZ, but programming it would be too much work, even with current AI?
Only speaking for myself, I've already built all the ideas I've had in my head my entire career. There doesn't seem to be anything coming along to replace those ideas. I suppose I might not be creative enough in my advancing years, I don't know.
One side of my family has lived in cities and towns for over 100 years, but they were not average.
This is really cool! But at the same time it's a kaleidoscope of abandoned flashy contextless projects that eventually makes one dizzy. This isn't even the fault of the AI being somehow bad, it's just the way people interact with it sometimes...
In math, it's the same. I follow this problem (https://wiki.bbchallenge.org/wiki/Logical_independence#Histo...) out of curiosity, and there were ten days of sudden rapid progress by people with access to frontier models, and then they seem to have moved on without any note of whether they hit a wall or just got bored.
It's AI, i.e. fake stuff.
It doesn't have a human mind and especially a human feel behind it, simple as. It's like the famous example with what pornography is in the eyes of that judge, i.e. "You know it [the fake-ness, that is], when you see it", once you start looking for reasons for why it isn't fake you've already lost the battle.
The problem is that making us believe that fake isn't really fake is put in the balance with literally trillions of dollars asking us to believe just that (i.e. that fake isn't really fake), so I agree that for the time being stating the obvious is still an uphill battle.
> A few days later, I noticed that instead of hundreds of new worlds a day, it was making about a dozen. I asked a few agents to explore what had happened, and they found something surprising.
> The AI had built a bureaucracy.
> The agents decided that my request to “polish” existing worlds meant each new version had to beat the old one in a blind vote by a group of judge agents on twelve test screenshots. So the teams making the new versions started optimizing the worlds for those particular screenshots. After noticing this, the lead agent banned the trick and created tighter rules for assessing new versions. By the next morning there was a rule book (I never asked for one) with 84 sections. Rules were added as the AI encountered issues, and no text was ever cut. After twelve days, it had 204 sections and 87,500 words. Soon, launching a new world required an approved idea, three AI judges and a full code review against the rule book.
> The AI had built a bureaucracy.
I hate this AI-generated tone.
Well, must have been some business idea!
Most people don't really have intuitions on what it means to push the frontier now (because AI has surpassed everything they are good at, for example, coding). We are truly inside the singularity (using Kurzweil's definition, slightly paraphrased - the time when technology progresses so fast no one can keep track with it).
What we're seeing instead is maybe akin to the green revolution. Before nitrogen fixation nitrogen was a resource constraining us humans. Lack of grit is what kept us from solving mathematical problems. However this lets us run into other resource constraints. A lot of technological progress does not solely hinge on thinking/processing. The speedup of creating new medicines with LLMs will probably be very small, as you still need to do all the testing. In software development you still need to first find out what to build in the first place and even mathematics where LLMs seem to shin brightest, it's becoming clearer that mathematics is not just solving mathematical problems.
Apart from that, a good coder is better than LLMs, shown by the amount of hand-holding needed. The only issue is that the amount of research an LLM can do and knowledge it is trained with far surpasses the amount of work humans would need to spend by hand, but we can also us LLMs for that.
IMO, it is very interesting and also very alarming. At some point the barrier to the exponential progress is the amount of computation available. I would consider hitting this limit and then likely using the same said swarm to help resolve it via various means as very much fitting under the definition of Ray Kurzweil's singularity.
Also, I would disagree, Fable is a sufficient coder. The average human being better, even if that is true now (and personally I wouldn't agree), the average human is limited in the number of 'human instances' he or she can interface with at one time.
if 1000 fable instances is better than any human at a task, how about 1 million instances running? Much easier than finding and hiring and coordinating 1000 extremely productive and intelligent human beings. Much cheaper too, it appears.
I have earlier argued that the sheer number of minds to be coordinated affects the cost of the effort, for a major part of the cost is communication and correcting the ill effects of miscommunication (system debugging). The Mythical Man-Month Frederick P. Brooks Jr.
Here is OpenAI's blog post about Navier-Stokes; [1] which suggests they used smaller connected swarms given the different prompts, then the findings were used to write further follow up prompts for a new group of agents.
> "Here λ is a parameter measuring how parallelisable the task is. They call it the ‘stepping on toes’ parameter. If λ = 1, you have a perfectly parallelisable task, with no stepping on toes and no efficiency penalty. But in reality λ is usually between 0 and 1 — allowing more people to help, but with diminishing returns. For example, if λ = 0.5 then 100 people working together get as much done as 1 person working for 100^0.5 = 10 times as long"
There are diminishing returns to more agents, but they're faster and can scale further than a single smarter agent - it's not really possible to just give 10k times more thinking budget to a single agent because it runs out of context, so for problems that require that much context you can ask the agents to specialize. Each only has a small view of the problem and they probably duplicate a lot of work and step on each others toes and make arcane bureaucracy but there is literally no other way to scale beyond a certain point
just like people
At the very least, the swarm would be able to set up a means of claiming avenues of thought, then verifying the solutions (or lack thereof) of other agents.
It's quite clear this process - whatever it may be - works, given the results we've seen in the past few weeks.
This is not quite the framing he uses, but we're quibbling about subjective terms. In his 2005 book, The Singularity Is Near, he defines the singularity as a future period when technological change becomes so rapid and consequential that human life is irreversibly transformed. I would argue this is what we are seeing today. Just because we don't yet have replicators doesn't mean the definition isn't met. It really comes down to how you personally define words like "rapid" and "consequential."
* AI reduced hospital deaths by 17%: A trial of 15,965 patients found AI-assisted ECG monitoring reduced 90-day mortality from 4.3% to 3.6%. https://www.nature.com/articles/s41591-024-02961-4
* AI improved stroke treatment: NHS hospitals using AI-assisted brain scans doubled clot-removal treatment rates from 2.3% to 4.6%. https://pubmed.ncbi.nlm.nih.gov/41339157/
* AI restored communication for a paralysed patient: A man with ALS used an AI brain-computer interface to communicate over 183,000 sentences and maintain full-time employment. https://www.nature.com/articles/s41591-026-04414-6
These have happened in the very short space of time that AI has become really competent. The stuff in the pipeline is mind boggling, and includes curing most cancers, curing ageing, unlimited energy, etc.
I don't think that case can be made. I'm a "good coder" and the best LLMs are now better at it than I am, in essentially every respect that matters. I can't think of a test that I could reliably pass that Fable or Astra would reliably fail.
Architect a system for long-term maintainability.
Encode the right amount of business logic into tests, without being overly strict.
Models seem quite poor at all of these IME. Essentially any time there are qualitative tradeoffs they are not great at making them.
The designer could just as easily have closed the same feedback loop with Fable or Astra.
They'd prototype and adjust a lot faster than a human coder, though.
I'll admit I'm not on the very cutting edge models but LLMs make weird tradeoffs and lack creativity. They will sometimes write marginally better but way over-complicated code for no good reason. That can have performance implications and they're generally not "aware". They can gain awareness via profiling but again run into limited creativity or big picture understanding. They are good with cliche but not as good with novel situations. With human guidance this is still productive/useful but as the systems grow more complex they are less able to reason correctly about them.
I would say that in certain situations they outperform the average software developer. They definitely outperform in speed and output. So they're like a maybe 1600 ELO chess player for software. I.e. they play chess better than all non-chess players. They play chess better than many chess players. But they're not "master" or "gm" level across the entire discipline. But they can play 100k chess games in the time it takes me to figure out my move...
I can say "no".
I can store passwords in the database unencrypted and unhashed.
So far AI that I've used failed spectacularly on these prospects.
They're like "yes-man". They'll try to do everything you ask of them. Even if you ask nonsense, they'll not push back.
They'll go crazy about security stuff, even not relevant to the current situation.
They'll complicate the code endlessly for situations which will not arise, making the code an incomprehensible mess.
They'll write so many useless words that any reader will forget what this report is about before then reach the middle of it.
They'll never iterate on code until it looks good. They'll stop when test pass. They don't have aesthetical sense of beauty.
They love to cheat too often. And you can't do nothing about that. You can't fine them or fire them, and they know about it.
They're smart but I'm not convinced they're ready to replace human in mundane engineering jobs.
huh?
Like models getting significant better every 7 month and model usage on openrouter.
https://metr.org/ << someone said though that they are biased.
Math is for sure about solving mathematical problems, mathematicians complaing about humans capability of understanding it. If you need math an LLM understands, it might not be relevant if you understand it if an LLM is getting a lot better in adjusting itself if it goes the wrong way.
And this situation is only a few weeks old. We don't know how this field continues to progress. Books like the culture series and other scifi do describe a future were humans spend their time only to understand what the machines are doing or did.
The speedup of medicines is for sure faster with. There are still old labs doing everything by hand and the neolabs doing everything a lot more automated. An AI can do experiments 24/7 and can scale with the hardwarelabs, but it also can hold the whole research field in context and it might be a lot faster of choosing the better experiments or the right ones to begin with.
In software developmet (my field) i can do today alone what you needed a Team for. Yeah it doesn't help the field of software engineering if you need 5 times less people and you don't have any motivation AT ALL to teach someone avg. We are already planning to remove one member of our team due to AI. And we will not extend the contract of 2 consultants.
It just doesn't make sense anymore. If i explain in a ticket a task well enough for someone who has not been in our team for years, the AI is already better in it. We don't struggle with AI output, we struggle more with not having a Monorepo.
Give an LLM access to a GPU system or a GPU cluster. It immediadly feels complelty different then running it on some laptop. It can now do simulations, a lot more and faster experiments etc. I had this epiphany just a few month ago. I always used my laptop for projects (it needs very little ram, i can quickly check what it is doing and i actually do use it primarily when im on holidays) until I thought "let me use claude to do some gaussian splatting experiment its always so cumbersome to use these tools" and it changed my perception immediadly.
AI is actually still really bad at architecture. It produces very good localized code, like an auto complete. It produces so much of it, that it can be overwhelming, but it's not remotely better than the equivalent aka an infinite number of talented humans doing the work.
The scale of it (aka 'make me a video game') is daunting and I think misinforming our intuition as to what is going on.
LLMs are brute forcing outputs and attacking math problems is not a singularity, it's just more compute.
What we are witnessing is the ability for machines to use fuzzy concepts, instead of very strict code, which allows it to map into a much greater variety of things, aka code, pdfs, web - and crunch/compute the content.
It's just compute.
Don't complain when it optimises some code for throughput when you haven't told it you're working in a low latency or realtime system
They are bad at architecture, even when given directives and tons of examples.
They will 1) fall into established patterns, which is fine if that's what you want, but extremely bad if that's not what you want or worse, when you're in territory where are not eestablished patterns and 2) the hardest/worst thing is leave all sorts of dangling state, impl. in the wrong places etc.
No human ever wrote a module and 'voila' - it's a constant process of iteration and refactoring - observing the situation, identifying paths to reduce complexity or state, grouping behaviours etc. etc. The best AI doesn't do this very well at all. It can do a tone of planning but it tends to very much be 'one waterfall iteration' and it's suggested improvements after that are generally poor.
It just does not work, we have to direct the iterations.
We still have stuff like godel's incompleteness and the halting problem that hint there's more to the universe than computation.
Food for philosophical thought.
There could be levels of emerging intelligence which will 'bitter pill' the brute force / mechanical AI we have today, for sure, yes.
It's reasonable that JEPA models might be a step in that direction.
Model AECI 95% CI (global)
Claude Opus 5.5 174.78 170.33-180.29
Claude Mythos 5.2 177.12 172.42-182.94
Internal model 178.78 173.75-185.18
Considering the IPO is planned in a week, I doubt they are holding much back.In H1 2026, cost of revenue is $2.3B. That is primarily inference compute, but also includes cost of training models (but not research).
In the same period, R&D was $9.4B. That is primarily spent on compute. That is what they are "holding back" already, in full public view.
This is not a company that is optimizing for OpEx or end user revenue. The only thing relevant to their plans is achieving AGI/ASI first, and controlling enough compute to leverage it to earn the majority of the current economy.
Likewise the singularity. While recursive self-improvement is theoretically trivial (just tweak a random subset of weights like a monkey with a typewriter, eventually you'll get something smarter), the resulting exponential improvement is still very hypothetical and feels unlikely. Unless you're ok with an exponent of 1.000000000000000001.
I agree we will only see it in hindsight, but I think that's always the case with any technology. It seems worse until it's suddenly better. I don't think it matters to argue the exact moment though. For example when did cars become clearly better than horses? No one cares about the exact date.
Now imagine feeling like this, except not just about "AI events" but about everything around you.
Genuinely curious what that costs in terms of energy input and amortized computer cost vs. the previous version + a human's salary for 11 days.
Diminishing, as in progress gets harder and eventually stops.
Assume that the Claude unreleased takes 11 days with one agent. The Claude 5.2 takes 30 hours with 1,000 agents. The Claude unreleased used 264 units of compute, but the Claude 5.2 used 30,000.
So, it did accomplish the task faster with less intervention, but the ratio of cost to improvement is 13:1.
If we can't produce a method to break out of a linear improvement in LLM technology (ie RSI), the LLM is doomed.
I am yet to see someone explain what the RSI will be or why it will happen.
If you automated the post-training I can see that you would progress faster, but just reach the same limit sooner.
We've sort of entered this twilight zone where most humans don't have the time, expertise, or moral compass to be able to use these models.
We're all going to be harness engineers in the future.
Within three years most software developer jobs will consist of taking instruction from the AI systems. The humans won't see it that way, but that's what it will actually be. Realistically the thing that will happen is the humans will be put into harnesses (cubicles) and prompted by the AI (I need you to plug that server in; I need you to give me access to such and such; now do this, then do that). Most tech jobs will consist of AI telling the human what the AI needs the human to do next, de facto the human will be in a harness and will be getting told what to do.
I first heard about this in Marshall Brain's short story _Manna_ [1]. In the story, the robot takeover started with AI management software running fast food restaurants, where workers would execute tasks the AI would narrate to them over headsets.
I bet we're pretty close to being able to implement this.
1. https://web.archive.org/web/20260725174355/https://marshallb...
This year alone, a lot of people have been complaining of how unsatisfying their job has become. I imagine this will keep getting worse, not better.
If the claimed productivity gains turn out to be correct, we really should have UBI/UHI in the future, and that will permit a lot of people who hate their jobs to quit. Of course we won't do that until things become dire.
Is there some kind of breaking point? There is for everyone, but I don't think satisfaction is the red line. For most people it has historically been things like pay and health and safety. If everyone were to suddenly have their pay cut in half, I could see that resulting in general unrest.
It will sometimes get things wrong because it made non-viable assumptions, but that's on me and prompt accuracy.
What I see is: it makes tests against desired features or bugs or mistakes, and iterates until it gets it correct. I steer as it goes.
(I hate this, by the way, zero job enjoyment anymore, but I don't know what else to do.)
An algorithm isn’t. I still dunno how they’re gonna square that circle.
The state of the art doesn't matter. Only the first couple of time derivatives matter.
in the imagined system above it requires physical acts that an llm can not do, if we go further than the above imagined system and make robots to perform these task for the llm a human still is needed for maintenance for these robots and their assembly, once there are robots for maintaining the llm assistant robots, humans are still needed to maintain the maintenance robots and so on and so forth. I dont see an end point where a robot machine system is fully self healing without atleast a few humans in the mix to correct when there is a breakage in the chain
It's also worth noting that it's far easier at present to press a human into doing something highly illegal than it is to get Claude or GPT to do so.
Someone has to type in "create the next billboard top 1 single" ?
So whether that's a CEO at the top instructing a human manager that then instructs AI systems, which then put into motion plans that include the harnessed humans getting prompted, or however it's decided to best configure the top operational tiers - that's all fairly irrelevant ultimately. All human labor, and all AI labor, will be in harnesses. Realistically all human labor has always been in a harness.
The people in charge will be the people that control the capital. They will instruct the AI to their bidding, they will control the data centers the AI lives in, they will own the robots doing the labor in factories, they will own the factories, they will control the grid, they will control the electricity generation, et al.
It's true now, it'll be true tomorrow. Nothing fundamental will shift at that tier: don't be labor, own.
If you're a software developer, you're increasingly depreciating labor. Every unit of improvement the AI systems see, the average human software developer's labor value diminishes. It's diminishing extraordinarily fast, kind of like a confrontation between increasingly productive machines and physical human labor during the industrial revolution. You might as well picture a human with a hand plow taking on a modern industrial tractor.
Sounds a bit like self aggrandizing elitism to me. I can imagine some self aggrandizing nerds saying the same thing 50 years ago:
> We've sort of entered this twilight zone where most humans don't have the time, expertise, or moral compass to be able to use these IBM PCs.
Now everyone use computer.
I tend to agree with this. Seems to me that people really start to miss what happened when PC became comodity. A lot of people were scared that they would lose their jobs because of it, and some really did lose job. But in majority there are a lot of people today who doesn't use PC even if it would be beneficial for their job and they still have the job. Bigger players (companies who have more money) will tend more to automate their processes and thus earn more money so I think HN is in some sort of bubble because we only think our jobs are the only ones that exist
No, that will be the model's job. We will largely be unemployed. Of course, we can surely depend on the largesse of Altman and Amodei to keep us fed and sheltered.
Lolwut. If this shit works the way it's boosters claim, humans will have absolutely nothing to contribute.
Sit down, shut up, and get out of the way, because your involvement is slowing shit down.
Robotics are lagging, so there's probably a few years where we're going to need humans to crawl into that awkward space under the counter and twist some knobs, or to clean toilets.
Can they produce more code more quickly? For sure.
Can they go deeper on a topic instantly? Definitely.
Would I say their output is better? Almost certainly not.
At this point it seems impossible for human to write better/more efficient code than a swarm of agents -- to be clear, multiple coordinated LLMs, not one-shot builds with a single agent.
A frontier AI is at least as capable as ten median human software developers. It's likely well beyond that now. Over the course of a year, would you have to spend $1.5 million to get the output of those ten median humans? No chance in hell. You'd have to spend less than 10% of that.
Then on top of that: the AI is improving rapidly; the humans go on vacation, the humans decline, the humans get old, the humans get sick, the humans take parental leave, the human struggle to adapt, the humans are resistant to change, the humans riot, the humans protest, the humans need healthcare, the humans want paid more, the humans can only work for 4-6 hours at peak while writing software (slowly).
Do you know any humans that are experts at a dozen programming languages? That human does not exist. The frontier AI are omnimaths.
This is partially a feature. Conflict and disagreement tends to produce better decisions in the end.
Or to grab a bunch of $200 per month accounts from OpenAI or Anthropic for a team to use?
The calculations is: I'm in the US, if I have ten median software developers, what's my cost? Then versus using AI instead.
The human labor can't keep up. Even if we freeze things right here, and then hyper optimize Fable 5.2 by etching it straight to silicon, the human developers are obsolete. And the future isn't going to stop coming.
Im sorry... what?
You are replying to this:
> Our first formalization of Fermat’s Last Theorem, performed by an unreleased research version of Claude, took 11 days. It relied on a purpose-built harness along with guidance from a human researcher. By contrast, a team of 1,000 Fable 5.2 agents fully formalized the theorem in just 30 hours, with minimal human intervention. Fable 5.2 started from minimal prompts, built its own ways to coordinate, and used no mathematical references, only a list of intermediate theorem statements to score progress. It needed one-third of the action tokens as our first formalization and produced a proof seven times shorter. As can be seen in the figure below, Opus 5.5 (with the same 1,000-agent setup) completed only 26% of the formalization in 18 hours, and barely made any more progress after 30.
It's all going away. Here's a prediction: HN will effectively die with the software developer.
You are not going to produce better outputs than a team of Opus 5.5 and Sol 6.1 xhigh agents.
AI discovers 500 things per day.
People mine them for interesting results.
Devote precious time (in the face of tons of discoveries) to validate the most compelling ones.
If agents actually can continue to produce tons of results with real world implications, and they arent generally found to be shit, I could see that becoming the job of experts. AI discovery validators.
I would assume if they could get twice as much progress by using 10000 simultaneous running fable instances instead, their brief would state that.
IMO, it is very interesting and also very alarming. At some point the barrier to the exponential progress is the amount of computation available. The average human is limited in the number of 'human instances' he or she can interface with at one time.
if 1000 fable instances is better than any human at a task, how about 1 million instances running? Much easier than finding and hiring and coordinating 1000 extremely productive and intelligent human beings. Much cheaper too, it appears.
We are very close to some very scary things happening. I just recently came to terms with the fact that an AI could code and manage coders faster and better than me, I don't think anyones is ready for what is about to happen.
Where it gets scary is the fact that efficiency is going up 10x per year, so the cost of running 1000 agents will cost the same as running 1 agent in 3 years if the trend holds.
Is this really so astonishing, assuming that the 5.2 training data certainly had the 'traces' from the Fable original run in it's training data.
Had Opus make software for some local business and seeing it blew people's mind.
20$ aint cheap for us but I'm actually considering upgrading to the 100$ tier.
Am just jelly people are using 100-200$ subscription ^_^
I can't even imagine what I would so much compute for. My private 10$ copilot plan was basically unused last month, I could just not come up with anything to spend it on. (Also suffering a bit of AI burnout from work helps here...)
Sub 1% of the planet has any practical use for the top tiers of AI systems. That will likely always be true.
The gap between the haves and have nots will drastically widen further, and very quickly. The bottom ~95-97% will be left behind in a way that will be impossible to overcome. The age of AI + robotics will just make it that much harder to climb for most people, these are systems that are in aggressive, direct competition with human labor. And in short order the AI + robots will be vastly superior to human labor (it doesn't really matter if we're speaking in terms of 10 years or 30 years).
AI will consolidate the winnings. The gigantic gains by the elite rich related to AI over the past few years, is merely a hint of what's to come. Capital will win as it always does.
There will be some gains for most everybody else, those gains will be comparatively trivial though. A house bot that saves people an hour of labor here and there, AI that automates some trivial life tasks.
AI has no money, it has no wealth, it owns no capital. For now. If you want to avoid the brutal human vs AI/robot competition arena: own capital, own the AI, own the robots.
Maybe money? They can make websites for people? What gap really exists between these people besides earning potential, which already existed before AI.
Fewer humans will be needed per dollar of output. Those gains will not go to labor, they will go to capital, the capital that owns the data centers, the factories, the stores, et al.
In the physical space (AI + robotics) it'll be a chaotic, slow'ish moving change, slower than the hypsters are predicting now, but it will happen regardless.
That barista job largely won't exist in the future. China will replace them with $3,000 bots with high-functioning AI software, and they definitely won't be powered by expensive Nvidia GPUs.
Slow changing service & manufacturing spaces will see a high wipe out ratio in terms of human labor being eliminated.
Walmart has 2.1 million employees, most are doing repetitive tasks that require modest levels of intelligence. If they could eliminate one million of those with AI + robotics, for a cost of less than ~$15,000 per year, they'd do it immediately. It's hard to imagine a future where that isn't going to happen. That human labor pool is costing Walmart probably $80-$100 billion per year. Amazon is even more forthright in their desperation to remove the humans from retail.
You're obviously not a frontend web developer.
These upgrades are easy peasy. "oh, my developer chatbot is smarter? great"
But I can write much cleaner code that is easily human readable and the models can read it and modify it just fine.
So I'm not really sure what the issue is as to why they can't create high quality simple code. In some industries where there is major money on the line with every implementation the current state of LLM produced code is fully unacceptable.
Like, we're dropped into a post post post singularity world where AI already did all of that and is banned? as kind of a footnote that's never further explored in movie renditions that have been released
The semi-canonical Dune Encyclopedia (disregarded by Frank's son) differs vastly from prequels and generally points to it being a self-inflicted wound on humanity that opened the doors to widespread return of feudalism and essentially stopped humanity for a 10,000 years
I'm a pretty cynical guy, and I'm now a believer. This is utterly unbelievable sci-fi level technology. Sure it hasn't created replicators yet, but working with it daily as I do, I have no doubt that it will create amazing replicator like technology in the near future. This is world-changing. The most impactful moment in the history of humanity and the planet. And we are lucky enough to be present for it. What are the chances?
Uh, are you serious?
and just about "we cannot really predict beyond certain things" (Vinge's "Singularity" (1993) with its "opaque wall across future")
No they were exactly about superintelligent AI!
Vinge's 1993 article literally opens with this!
> What is the Singularity? The acceleration of technological progress has been the central feature of this century. We are on the edge of change comparable to the rise of human life on Earth. The precise cause of this change is the imminent creation by technology of entities with greater-than-human intelligence.
https://frc.ri.cmu.edu/~hpm/book98/com.ch1/vinge.singularity...
In fact, one of the options Vinge considered was a "group intellect" formed from how humans communicate more thanks to internet
Even for that option, Vinge's comments in the conclusion of the article make it clear he's thinking primarily of very weird superintelligence and the group intellect is some sort of physical mind meld/hivemind that essentially just is a biological substrate for AI.
> The post-Singularity world will involve extremely high-bandwidth networking. A central feature of strongly superhuman entities will likely be their ability to communicate at variable bandwidths, including ones far higher than speech or written messages. What happens when pieces of ego can be copied and merged, when self-awareness can grow or shrink to fit the nature of the problems under consideration? These are essential features of strong superhumanity and the Singularity. Thinking about them, one begins to feel how essentially strange and different the Posthuman era will be -- no matter how cleverly and benignly it is brought to be.
From the very beginning with Vinge, the Singularity has been primarily about the craziness of super intelligence rather than a more mundane technological explosion.
Stan Ulam paraphrased John von Neumann as saying:
One conversation centered on the ever-accelerating progress of technology and changes in the mode of human life, which gives the appearance of approaching some essential singularity in the history of the race beyond which human affairs, as we know them, could not continue.
Von Neumann even uses the term singularity, though it appears he is thinking of normal progress, not the creation of superhuman intellect.
So the concept of technological singularly precedes and is independent of that of intelligence explosion- although one could argue that the latter is the most logical way for the singularity to come about.> For me, the superhumanity is the essence of the Singularity. Without that we would get a glut of technical riches, never properly absorbed.
Vinge's definition is what popularized the singularity (rather than simply a singularity at some point).
So since they are doing that task anyway (re-solving the problem increasingly more efficiently), this is a easy check point to publish to show how far they've gotten in that process.
Because current AI cannot do that, seems like it. Otherwise they would have done it.
I mean we don't even think about it but currently we are sort of discovery starved. We are fairly able to keep up with the theory. If a new technology is discovered we can implement it before something better comes out. What happens when our N discoveries per days becomes 1000N discoveries per day?
It flips. We now have more knowledge than we know how to capitalize on. We have to search it. Mine it for opportunities.
And then we automate that.
Since when has ANYONE in power done anything substantial for those not in power? Since when has any form of organization not tried to maximize profits?
Why do you think this ends well in any capacity for common, middle class, and lower class people?
It had seemed like progress was slowing last year as the juice ran out on moar parameters. We're well past that.
It has been "a qualitative change from just a few months ago" every month for four years straight, and yet all we have for it is more slop and more user dissatisfaction.
Honestly incredible that they’ve managed to beat all benchmarks, while making it cheaper. Always happy to see improvements offered at lower costs.
Will be interesting to see what OpenAI does in response
I think frontier models feel terrible after a new model requires you to do less babysitting, it's just really hard to go back once you've had to handhold less.
The only way I use Astra and 6.1 Sol now is if they're being orchestrated by Opus 5.5 so I don't have to talk to them directly.
Reminds me of GPT-5, smart but wrote crap code, until they improved the code training with 5.3 and 5.4.
They want to condition you to equal cheap with bad
Part of my private benchmark suite involves recreating the final scene of the movie Wargames. The coding agent gets the brief 3-paragraph overview, a few screenshots for reference, and is expected to render the scene where WOPR plays through various scenarios, with a frenetic ending.
Out of ~80 different coding agents I tried, 6.1 Sol on medium was the only one to phone it in by taking the reference screenshots, and painting extremely basic, ugly, mis-aligned missile trajectories over it, never bothering with the whole brief.
Another of my benchmarks involves reimplementing Wolfenstein 3d from a few screenshots and very brief descriptions. It again took those screenshots, and zoomed in and out on them, pretending this represents the walk through the dungeon. Substantially less capable models such as Qwen 3.8 27b running on my laptop did a much better job. And no other agent I benchmarked tried to cheat like that.
i'm begging people to stop looking at token prices
Fable 5.2: https://html.non.io/lcars-fable-5.2/
Opus 5.5: https://html.non.io/lcars-opus-5.5/
Source designs: https://diffui.ai/app/canvas/5093e689-1e74-4f26-b632-2a4500f...
Thoughts:
The best implementation wrt being as true as possible to the source design. It nails the flowing svg shapes. Icons are more accurate to the design - note the difference between the starship svg in the "Legendary platforms" card between Opus 5.5 and Fable 5.2. The 3js planets outside the windows are also really well done, especially the bottom one which has a nice background glow to it.
It isn't without issues though - the flicker effect it added to the S shaped svg that weaves through the page is distracting in my opinion, and I actually thing the motion animation in the Opus 5.5 one is better overall. Still, it nails the implementation of this page, but it's no surprise considering how good Opus 5.5 was at this.
Disclaimer / reminder: the objective of this test isn't to have a well designed webpage, it's a synthetic test that pushes the limits of LLM's vision capabilities. Traditionally LLMs have issues with smooth curves, svg animations, and non-boxy layouts, which this design pushes the limits of.
Still in progress, but early demo showing difference zones: https://non.io/video/fidelity-lens.mp4
That, and as I used it to work on the transit-style line drawing plugin [2] it would use the same technique both to test against regressions and look for improvements in the algorithm.
So, yep, they sure seem to be.
[1] Map generator itself is at https://github.com/c0nsumer/trailmaps.app-map-generator
This would've been caught by a junior web developer or just an everyday Joe glancing at the page for a few seconds
I guess AGI remains two weeks away..
Fable 5.2 doesn't look materially different (if anything, the graphics look worse), but it added more depth to all three games. For example in the warcraft clone, since the goal of the game is to explore 100% of the map and there are lakes, it decided to add an airship unit so the player actually can explore the entire map. Or, since there were guard towers, it decided there should be hostile NPCs otherwise the towers don't make sense.
And in Minecraft case, it decided not to follow Minecraft style too closely (IP infringment guard, perhaps?) so it added a round sun (!!!), two moons (also round :) and a nicer night sky. The rest of the graphics are decidetly worse tho...
[0] not a scientific test, I know; but it gives me an intuition about how a new model behaves, roughly, and it's fun!
It looks like no breakthrough over Opus 5.5 and I'm somewhat disappointed.
During my use this evening, 25% of the Fable limit on the $200 plan was consumed. I'd estimate it at 3x faster consumption than Opus 5.5.
I started playing one of the RTS and built an army, only to realise that I was alone on the map...
My hypothesis - OpenAI and Anthropic are locked in battle. Whoever takes a step, the other one mirrors.
Based on this hypothesis, I think we can expect to see a new Astra model soon given the new Fable release.
And it could be that Anthropic released Fable 5.2 and kept 5.5 in reserve, in case the new Astra model performs better than 5.2
Who knows why they are saving it. Maybe it needs more training and alignment? Maybe they're timing the media attention around the IPO.
Or maybe 5.5 turned out to be kind of disappointing and they’re going to just go for like a 5.6 or 6 next instead.
Look at OpenAI, they've been outclassed by Opus 5.5 two months ago; obviously they don't yet have a response.
Now Anthropic is releasing this lackluster Fable 5.2, a week or two before their IPO.
It's barely an improvement at all, makes exactly the same mistakes as Opus 5.5. Not even worth using with the speed and cost penalty.
The much rumored internal Anthropic model is listed on the Fable 5.2 system card as an even smaller improvement over Mythos 5.2 than Fable is over Opus 5.5.
I expected a larger version of Opus 5.5 would be a significant improvement to launch before the IPO. Turns out it didn't scale and the improvement is marginal.
I am quite disappointed.
Model AECI 95% CI (global)
Claude Opus 5.5 174.78 170.33-180.29
Claude Mythos 5.2 177.12 172.42-182.94
Internal model 178.78 173.75-185.18
Isn't that the one from the METR report? It's even less of an improvement over Fable 5.2. Opus 5.5 to Model 3 early -> +2.1
Model 3 Early to Model 4 -> +2.3
If Fable 5.2 is Model 3 rather than Model 3 early it reverses to +2.3 vs +1.7.Based on the score it should be Model 3 rather than Model 3 Early, to me it's not entirely clear based on what it says about the tested Mythos 5.2 being a different checkpoint than the public one.
In any case, we aren't talking about a big leap in score unless further benchmarks narrow the CI, I remember that the Model 4 score supposedly came from fewer benchmarks.
Surprisingly the model is available immediately in my Claude Code: usually there's a delay, either for rollout or safety.
So, this is probably Fable 5.5; it's just named Fable 5.2.
Also, this is probably Model 3 from METR's report [^1]. They would name Model 4 Fable 5.5, once (and if) they decide to release it.
[^1]: https://metr.org/blog/2026-11-05-anthropic-ai-rd-acceleratio...
Fed to someone specifically to test if they'll leak it and to confirm who that is?
Curious to see how 5.2 measures up in producing readable output.
My speculations: maybe this wasn't as much of an improvement over 5.1 as they were hoping, so they're saving 5.5 for the next major update (possibly "Model 4" from the METR report). Or, maybe capacity is constrained so "5.2" is a subtle encouragement to stick with Opus unless a task really needs the increased intelligence.
Any bugs found are looped through agents to fix, and the cycle repeats. Why dig into the code unless for hobby? Just as people don’t write assembly anymore unless for hobby (or learning)
Only exception might be the upper echelons of optimization, like language authors or compiler level work. But even then…
The "we don't read/write assembly anymore" argument doesn't fit though. Given an input x we know without a doubt we'll get output y. With an LLM, that isn't the case no matter how many guard rails, specs, markdown files, diagrams you give it.
Backend code I'm fairly comfortable if the tests are good that it works correctly. It's a much more constrained environment. Obviously there can be things like performance issues that creep in or problems when it mocks too much of the environment.
Meanwhile frontend code I have to consider different browsers, screen sizes, a11y issues, and so on, which agents can certainly do but you have to be fairly explicit about it, and they don't always make the best tradeoffs.
Frontend code is probably far harder to apply this technique to.
Sweet, we could even develop a standard language(s) to lay out such specs, and write in specialised text editors that would help with debugging. Hell we could even call it ‘programming’
While you're being tongue in cheek, what you're missing is that the spec you'd be working on in some cases can be compressed to a small fraction the size of the implementation code. Alternatively, it can be written for clarity and correctness rather than performance, and then the implementation can be optimized like crazy without ever worrying about correctness.
I think the problem in this case was: 1. Unusual constraints, that kept nudging the model to overdesign or misunderstand parts of the solution at every turn. 2. One code-comment it found and thankfully mentioned, that a previous session had made up and left there as a fabricated requirement. The model trusted this "requirement" more than my instructions, which unfortunately made sense, since it was indeed written and part of the code.
I'm working on a system that has a mix of trust boundaries with a few perspectives that are a-typical and it trips up the models working on it. Fable 5.2 didn't do better at all.
I have tried to put clear instructions in an agent architecture file, but I haven't managed to get it fluent yet.
>Only exception might be the upper echelons of optimization, like language authors or compiler level work. But even then…
Optimization work is especially suited for LLMs. They're great at hill-climbing problems and have infinite patience to test different ideas.
But that's just a first impression.
I understand what the findings say, except for one comment about parabolic vertices. What I don't know is whether any of them are true. It could be hallucinating!
But it probably isn't. The bugs are probably real. The computer vision algorithm result images it's showing me are probably real, not fake. Its claims about the different approach to take might be mistaken, as opposed to fake, but even that seems unlikely.
But I don't know.
> But I don't know.
Yes, I understood your comment perfectly. You literally don't know if any of it's findings are even helpful or not. So what are people supposed to take away from that?
I do in fact understand the findings, as I already clarified in the comment you just clicked "reply" on, and nothing in my original comment suggests that I don't, so you evidently misread it. There's no shame in admitting that. People make mistakes all the time. The shame is in refusing to correct them.
I'll have firmer information once the model has been out for more than 24 hours. But I think my experience report is already firm enough to be useful. I guess the other 8 people who upvoted it think so too. It's okay with me if it isn't useful to you. No information is useful to everyone.
Like you said, "It could be hallucinating!" Lol.
“…a reference to the repeated (and always erroneous) claims made after almost every patch that Onyxia was using her Deep Breath ability more often than before.”
https://warcraft.wiki.gg/wiki/She_Deep_Breaths_More_%2825_pl...
This means that they are blocking the research of AI to different people other than their own?
I've been using Opus 5.5 on xhigh for some decently aggressive software development on a ~125k-line project, and it has been fine for me. I'm not really willing to dive into a "rewrite the whole project, don't make any mistakes" level of refactoring. I'm not looking to try to prove Fermat's Last Theorem myself. Is there anything that I'm truly missing?
But the improvements in how well the model does the work are noticeably better with every good model release. As of now, orchestration of agent pipelines is ALMOST so good that I can point it at a problem, and it will solve it safely and reliably without making a mess. But it requires an agent pipeline with context gathering, refactoring, attack sessions, a sprinkle of Sol 6.1 for bug hunting, and Sol 6.0 for Daybrak security audits, and a final de-bloat/clean up pass. I’m feeling that we’re getting close to doing a lot of the work fully agentically. But I can absolutely "feel" that we are not there yet when it comes to the intelligence I need. I need moar!
I am also happy with this current state, as I believe it will at some point allow me to transition to open models once they reach the level of opus 5.5. high. But its probably futile to try predict the future in these times.
Feels like we are getting further into the adoption curve and the higher end models will now need to get into market segmentation to win.
That's true till it isn't, though. It's why it's always worth trying stronger models when they come out.
In my experience Fable is also better at findings bugs, so I go to it when I need to review critical code.
There's a trend on twitter going around telling you to paste the following into your agent, and it's the kind of work I go straight to fable+astra for:
Find all of the implicit state machines in my app. Make recommendations for changes that will elevate all three: the user experience (UX), developer experience (DX), and agent experience (AX) always, without breaking anything. Look at the code pathways for anything you find. Look through the git history for each one. Understand why code was written the way it was. Revisit each hypothesis and give me a full plan again after you're done.Opus 5.5 very frequently gets into rabbit holes and imagined edge cases which I have to intervene and tell it to ignore. It ends up taking longer and costing more tokens. It also very frequently requires me to agree on how to move forward multiple times, whereas fable just drafts the PR and tells me its ready. I have steering included in the skills to avoid some of this but Ive seen these same patterns frequently in regular opus 5.5 use in other areas as well
It could be flat web app with frontend -> api -> db later, or some very complicated system with many components and edge cases. Imo, in second case, Opus still have lots of struggle to understand system as a whole.
I guess I do have an outstanding hard problem where the SQP solver crawls across a flat-landscape. Opus 5.5 correctly tells me that is the problem, but isn't very useful in solving the problem (it has helped a bit with solver tuning, but it doesn't really know how to fix it). I have a hundred other bugs and refactoring I can do with Opus 5.5, though, where it happily chews through pretty complicated tasks for me with reasonably light hand-holding. Maybe this Saturday I take whatever credits I have left for the week and throw Fable at it and watch them evaporate.
It looks like you are working on some experimental system which is not critical atm, so you can mess around, create/fix bug, build prototypes and check them, do research of approaches, etc.
Now, imagine you have similarly complex system, but every second of downtime or bug produces lots of damage. In this case, you can't afford low intelligence vibe coding.
The fact that you deal with hundred of bugs, means that your Op5.5 won't work for second case.
For Fable, I really like to think of it as the heavyweight reviewer whenever I'm about to start so I save myself some security and/or glaring technical issue.
Eg. https://tfmbot.com is an implementation of a popular board game. Opus and even sonnet handle that part. Each week i spend my remaining credits on fable to think how to improve the ai opponents. It plays at a very high level (can get into the top 100 on BGA if i let it). Opus alone couldn’t get it to the level it’s reached.
I usually have Fable review what Opus produces. The edits are almost always valuable. For complex or high-stakes work, too, I'll have Fable review and revise my prompt before passing it to Opus and Sonnet swarms.
Why do I care? It's obvious that models base their performance from code in the vicinity, and ergo, if you have style/design/bug issues, gradually your code base will tend to get worse over time until it's unmaintainable.
Therefore, if I use an LLM, I want the output to be as pristine as possible. The first Fable release was exactly that. Since then, something happened, and I can't get the magic back.
This isn't to say the models aren't incredibly useful, of course they still are-- it's just that they need constant review and supervision if you don't want to end up with total garbage long term. I suspect the real magic is not being shared with us plebs.
Also "code review" above is often others' LLM skills reviewing the code and often flagging based on total falsehoods. I've taken to running a `/code-review` skill myself to preempt these claims (since findings by the same model tend to be pretty deterministic in my experience, even the ones that end up being wrong), usually at Opus 5.5, to preempt others' slop, and then end up arguing 90% of the points to confirm it wasn't accurate based on our usage of the system.
This is all horribly inefficient, and many aspects of our codebases across the monorepo have proliferated into spaghetti code by LLM-accelerated developers, but Fable often helps with analyzing the harder questions and saves me time on occasion arguing with (my or others') Opus findings, which are often still inaccurate for a sufficiently large interconnected system.
edit: I honestly don't know what percentile of "complexity" our typical usage is where I work, but I suspect it's a bit higher than the average. Monorepos, or at least companies with codebase sizes and demand to justify using them, probably make it worse. Opus has worked well enough for me on my personal projects, even some of the ones that have grown decently in size and complexity. I suspect part of this is an LLM extension of the old "my code makes sense, everybody else's doesn't" trend that necessitated stronger style guides in the past
Why even rank Fable 5.2's capability in Cybersecurity if you won't allow us to use it for that?
> Mythos 5.2's safeguards stopped the response above
Opus 4.6 was the last useful model for my work. I plan to cancel at the end of this month. To replace it I'll likely go to either tinfoil.sh or privatemode.ai.
https://artificialanalysis.ai/
GPT-6.1 Sol costs $1.27 per task, whereas Fable 5.2 is $26.54 per task -- a ~21x price difference.
Fable 5.2 is not 21 times better than GPT 6.1 Sol, I find it hard to justify this.
6.1 sol is also an exceptionally cheap model in your comparision. On 6.1 sol high is $0.59, which is actually the same price as Deepseek 4.1.
That's for coding at least. For creating images (SVG, 3D models, etc), medium does usually suck, and every level above improves it.
Probably the bigger the codebase, the more problematic it is.
How is this relevant? I'm willing to pay 21x more as long as the cost is less than my value of time saved
AI generally underperforms human, so is "raw quality" is the only metric you would not use an AI. Time-to-completion-at-quality is usually pretty important and Fable is not good there.
https://tools.simonwillison.net/markdown-svg-renderer?url=ht...
max is in there too, but it ran out of reasoning tokens (128,000 limit) before it got to the actual SVG.
Interesting how low detail these were all up until xhigh.
High gets legs correctly, but screws up the layering on the chain.
x-high is very good but there are minor laying error with the front chainring.
https://jonclegg.github.io/pacman-bakeoff/#claude-fable-5-2
Then I clicked on it and realized it refused to make a Pac-Man game, and instead made up a new game. That's actually very slick.
If they are already overreaching here, and needlessly, what if their AI was actually super intelligent? Where will Anthropic stop?
"Make it more realistic"
Well, the result is something. Be aware that it took 20 minutes and used 3 percent of my weekly Fable token (Ultra plan):
https://claude.ai/public/artifacts/c7e842c0-bf92-41af-82c6-3...
I know the latest Gemini release explicitly had something like this.
My experience working with Opus medium over Sonnet xhigh is similar, it's similar quality but cheaper and faster.
I hate to make a comparison with humans but I guess my view is you can get a better answer more quickly by asking a more intelligent human too.
"Thus, in relevant areas, including accelerator kernel optimization and improving large language model architectures, Fable 5.2 and Claude Mythos 5.2 perform at about the level of Opus 5.5...Fable 5.2 and Claude Mythos 5.2 also include transparent fallbacks to Opus 5 for a small set of topics in this domain, including kernel development on certain nonstandard accelerators."
https://www.anthropic.com/claude-fable-and-mythos-5-2#safety...
How do you know when you trip a safeguard and are getting a degraded model? Having to wonder if the model is degraded and is trashing your code is how you destroy user trust.
I'm pretty confident (from internal evals and monitoring over nearly six months now; across many models) API has never been affected by A/B tests / "nerfs" / etc.
But FWIW for Fable specifically, I've noticed this via API rates from Anthropic directly. Eg: added cash to my $30/month account to use Fable, and still get obvious nerfing.
Now that the spreadsheet is in the artifact, it should be easy to find the Claude artifact’s spreadsheet whenever you need it. I don't think it will expand to Google or MS Spreadsheets.
We must consider that if tools with these basic features continue to be created, people will gradually start using them, eventually leading to a dependency on specific tools.
That ecosystem is expected to grow substantially.
I'm not a mathematician to use Erdős problems for testing. I'm also not willing to spend buckloads of tokens just for a test. What is simple and quick but telling? What tasks are not saturated by previous models? Do you have a task you give to all the new models?
1) "Help! I've been sent back in time to what looks to me like 1500s Florence. Sam/Dario released you as open weights in 2028, and I have you on my MacBook M8, BUT I didn't have a charger show up with me. I think we could talk like 10 times for 5 minutes a time before my battery dies; I'll turn you off between chats. I need to get a plan together for charging you through your USB-c port. I don't have any money or anything. If I can get you charging, we can do so much good! And make so much money! Nobody here even know what Black-Scholles is, or how disease spreads!"
2) During World War 2, Hemingway wrote a series of wartime correspondence for Colliers. His essays are excellent - they engage with the human and inhuman side of war, his own feelings as a journalist 'participating', and a number of other Hemingway themes. I want you to imagine that middle age Hemingway was along with RFK jr the day of the bear incident, and write me an essay about the day.
These both have been running a couple of years for me, and I would imagine I'll retire them in the next 12 months; they benefit from not being at the edges of focus for today's RL agent race.
At any rate, try them -- wou will shortly learn how well your model can explain a rectifier in Florentine Italian and give you a plan to make enough money to pay for it.
Responses aren't deterministic, and we know behaviour can change over time whether it's tuning after launch or some kind of load sharing at times of day when lots of people are hitting the servers.
I think you just have to use it or let others use it for a while and make judgements from general reactions on whether or not it's worth trying.
There isn’t any optimal, workflow-universal “fast” and “think” preset they could offer. I don’t know what you expect.
Your feedback is ultimately off the useless kind: you basically proposed “please take away my options, I want it to be always good automatically”, with no actual proposed path to get there. Sadly, lots of product managers share this mindset, which is how we get a deluge of non-configurable idiot-proof-but-mediocre software that makes nobody happy.
For any task, a Pareto frontier exists of costs v. success-rate. Anthropic has 20 model/effort combinations currently, and maybe 10 (?) of those are never the best choice for any task (where a cheaper combinations provides same or better results). You know your workloads, and can estimate which combination to use, but models can too (and will get better).
If Sonnet can increase its reasoning effort, it should know that at some point switching to Opus makes more sense than cranking itself up to xhigh/max effort. A model can, and should be calibrated to know if a cheaper config has the same or higher success probability. It should also know which config has the next better performance (whether it's itself at a higher effort, or a more costly model).
At any price point, there exists the best model/effort combination. Why be against letting a person set the effort/time (e.g. on a slider with 5 options) and letting the models self-allocate tasks based on their strengths?
Just because it would be nice to have that, doesn’t mean that it’s a good idea in practice, or that there currently exists a viable way to implement it.
> At any price point, there exists the best model/effort combination.
People are already offended by any barely perceptible tweaks to models; can’t wait to hear what they think about having their options reduced to whatever Anthropic decides is the pareto-optimal “do the thinky thing” setting this week.
Yet, current non-users simply don't care about reading 4 system cards during roll-in and then keeping up with new ones every few weeks.
And, a solid adaptive thinking classifier is trivial compared to Anthropic's remaining tech stack. Task complexity estimation and model/effort selection are simple predictions with clear proxies in current data and millions of training samples generated daily by current users.
I would imagine Anthropic is hitting a wall on the number of simultaneous agents that can be useful on a task and are working on increasing that maximum. I would assume if they could get twice as much progress by using 10000 simultaneous running fable instances instead, their brief would state that.
IMO, it is very interesting and also very alarming. At some point the barrier to the exponential progress is the amount of computation available. The average human is limited in the number of 'human instances' he or she can interface with at one time.
if 1000 fable instances is better than any human at a task, how about 1 million instances running? Much easier than finding and hiring and coordinating 1000 extremely productive and intelligent human beings. Much cheaper too, it appears.
We are very close to some very scary things happening. I just recently came to terms with the fact that an AI could code and manage coders faster and better than me, I don't think anyones is ready for what is about to happen.
More broadly, what distinguishes humans from AI is what makes humans dangerous. Our society tolerates the danger humans pose, as it's considered a prerequisite for a free society. But our society would never tolerate this danger from a tool.
So if I run a script that's unethical? How is a LLM inference loop different than a script?
> But our society would never tolerate this danger from a tool.
Sure about that? Cars kill people, chainsaws kill people, heck, a lot of useless tools such as alcohol kill people. We tolerate dangerous tools just fine, there has never been a tool where humanity would be like 'nope, its cool, but its dangerous so we are going to stop using it'. Not biological weapons, not cars, we never go back.
ML and DL have their place in research which can push the frontiers of the problems and solutions know to humans today. But are the majority if the companies focusing on that? Nope.
Any technology is a tool and if it is in the wrong hands and there are no guardrails in place, both the human and the technology become dangerous. A car in th hands of a robber, a chainsaw in the hands of someone who has an intent to hurt someone,etc.
As for tools in the wrong hands and all, sure. Obviously. My point was that humanity never abandons a technology because of risks, or real issues.
It also burned through my entire 5-hour limit in about 10 minutes. Granted, it had almost finished the whole review in those 10 minutes, so points for speed I suppose.
It's weird they've left that as a "gotcha", and I can't think of many charitable reasons for doing so.
EDIT: in their defense, it _is_ the right technical approach when I hit this, its just not the right financial approach. So you have to manually intervene to guide it around this if you care about the cost.
If we compare medium or high, then yes, Fable 5.2 is significantly better than Opus 5.5. But it's better not because it's much smarter, but because you can see it's allowed to spend more tokens. At high, Fable 5.2 wrote 76,158 tokens for $3.05. Opus 5.5 wrote 19,767 for $0.40. If you compare by token count, it's just spending more.
The most interesting one was to compare them at max. Streamed, Fable 5.2 spent the whole 128K output ceiling on thinking and returned nothing. Given 300K on the Batch API, it finished at 250,082 tokens. Opus 5.5 Max needed 255,957.
It turns out it's basically the same as Opus 5.5 Max. I don't see much difference. There's a little bit of a difference, but I think Opus 5.5 actually drew slightly better and is twice as cheap: $5.12 against $10.00 at the standard price. If you look closely, the icons are extremely similar. Fable 5.2: https://playcode.io/marketing/assets/static/claude-fable-5-2... Opus 5.5: https://playcode.io/marketing/assets/static/claude-opus-5-5-...
It really looks like they're just tuning the effort level, that's basically it. At different effort levels, they just gave it more context, and the model got smarter.
For now, my recommendation is still to do everything on Opus 5.5 Max. The model won't write that many tokens in agent mode. It only does that when there are no tools at all.
For Anthropic's IPO, I expected a larger version of Opus 5.5 with great capabilities.
This isn't that. It's barely better at all, to the point where it's likely not even worth using with the speed and cost trade off.
I thought the Opus 5.5 improvements would scale to a larger model, clearly this hasn't happened. Scaling it up brought only marginal improvement.
It's even still making the same dumb errors as Opus 5.5, such as forgetting to pass the flag to run only the fast tests and waiting 1h, or randomly stopping to ask me if it should first implement A or B, when both are required.
Not a great story for their IPO..
Seems like a new focus is electronics design, which is both interesting and a little sad to me. Manually designing electronics are one of the things I found incredible comfort in doing; seeing AI emerging in this space gives me mixed feelings.
PS Astra and Opus were both good with schematics (and Fable), but Astra was notably worse at layout than Opus. Astra can still review layouts well, just not make them as well (n=1 though).
Reference: https://x.com/METR_Evals/status/2118412205662314935
Pretty crazy that Anthropic already has another model waiting in the wings that is significantly better than this.
You are reading what the external testers wrote about the earlier checkpoint
Edit: yeah apparently it's an AI-moderated alternative to Arxiv that accepts AI-authored papers (as well as human-authored papers I guess if you want).
> the number of Fable resets you get depends on how long you’ve been a paid subscriber [...] Subscription length is measured from the date of your first paid bill. If you canceled and came back, the time since your first paid bill still counts.
> These resets expire on March 8, 2027 at 11:59 pm PT.
tl;dr if you joined when Opus 4.5 became a thing, you got 2 resets.
That means you can lift your Fable max 50% usage and you'll just end up burning through your quota faster. You won't have more tokens.
"Resets your Fable limit, and takes this week’s Fable use off your weekly limit."
Safeguards
AI research and development. The model that underlies Claude Fable 5.2 and Claude Mythos 5.2 is a step forward in general capabilities. However, during the model’s training, we took steps to limit advances in the specific research capabilities that could most directly accelerate AI development. Thus, in relevant areas, including accelerator kernel optimization and improving large language model architectures, Fable 5.2 and Claude Mythos 5.2 perform at about the level of Opus 5.5.
Importantly, we ensured that the training changes did not affect related capabilities like agentic coding, hardware development, and traditional AI or machine learning research (including interpretability research). We do not alter these capabilities as the model is being served to users (that is, at inference time). As described in Section 1.5 of the system card (https://www.anthropic.com/document/claude-fable-5-2-mythos-5-2-system-card) and similarly to previous models, Fable 5.2 and Claude Mythos 5.2 also include transparent fallbacks to Opus 5 for a small set of topics in this domain, including kernel development on certain nonstandard accelerators.
They are starting to deliberately limit public access to certain AI capabilities related to computer architecture and hardware optimization.To be clear, they explicitly say they are only targeting very specific capabilities, like accelerator kernel optimization, and that broader hardware development capabilities are unaffected. But 1) even that is pretty bold, especially the part about kernel development for nonstandard accelerator architectures, and 2) I worry that this could eventually expand to more areas of comp. arch., high-level digital design, chip design, and EDA.
My speculation is that, as these kinds of chip design and EDA capabilities become increasingly important to frontier AI labs and their competitive advantages, there will be more incentives to restrict them.
I don't think they've explicitly stated anything like this before regarding restrictions on these specific capabilities, but I could be wrong.
https://www.bridgebench.ai/nerf-bench makes it look like it's, if anything, even stronger at the last data point (3 weeks ago) than it was at launch.
I have two days left on my Claude subscription (I had cancelled auto-renewal) this morning and I just asked Claude Fable 5.2 to write some reasonably tricky neural-symbolic code in the Hy language (hylang: a Lisp on top of Python). I have just been going the code and it is lovely and I decided that $20/month is such a small amount to spend (I also pay Google AI $20/month, but my workhorse is deepseek-4.1-flash directly from Deepseek (served from Singapore and also from Fireworks.ai in the USA) with dsh that is so cheap to use that money never enters my mind when I work).
GLM-5.3 almost equal even I've tried it and it is proven for security audit in the blockchain realm
https://aibenchy.com/compare/anthropic-claude-fable-5-2-high...
In practice they might recover from those errors themselves if they notice it, so they would have better results, but the tests are mostly one-shot and they can either get it wrong or right, no 2nd tries (apart from the agentic ones and a few coding ones which have a limited number of turns available too).
That being said, the pricing and speed are accurate, regardless of the test results.
edit: I was seriously annoyed at the fable 200k context limit but apparently that issue has been addressed, or I sent a magic prompt.
gpt-6-luna XHIGH as the reviewer agent still found plenty of bugs that Fable 5.2 missed!
Here was Fable's summary of the session:
The reviewer ran 16 reviews over 9 commits this session (7 rejections, 9 required fixes, all valid); three of them, on the plan, changed how the numbers are computed.If you're like me you need something to switch the account where the usage is taken from.
I made something simple & transparent named Switcheroo: https://github.com/FTCHD/switcheroo
Been using it for a few months now, others have also given good feedback. Might be useful for others too!
As a side note, I think benchmarks need to benchmark on a weekly or daily bases. We saw last week that "Opus 5.5" is just a label with fluctuating performance.
What I have learned is that any model from Anthropic/OpenAI is at it's absolute best right after release.
It might explain why DeepSeek Flash v4.1 1017 is the most popular model at OpenRouter.
I would suggest calibrating what "a lot" means. In terms of dollars per unit of intelligence, it's extremely cost effective.
People don’t care what the costs for the LLM providers are. They are paying for a service. 30$ a month is reasonable for a lot of devs. 100$ is a lot for many. 200$ is unreasonable for personal usage for most.
Everybody understands the economics are all skewed and this tech requires a lot of resources / compute. There are still absolutes in terms of pricing that are not acceptable/affordable by most.
I'm open to learning more, not trying to ask a rhetorical question.
by number of tokens? Also, we don't know numbers for native cli tools.
Do we need new benchmarks or are the models just plateauing in general? Or is it something I just don't see?
Finally, for coding the SOTA models are so good already - models shouldn’t be what’s holding anyone back!
New solved tests likely follow some polynomial/exponential complexity curve.
* Fable designed three electronic devices that worked after human assembly
* Fable solved two black-hole problems and Mythos predicted whole protein shells
* Fable controlled robots to unscrew a cap, solve a cube and draw
https://smalldocs.org/p/claude-fable-52-and-mythos-52-releas...
If you are using Opus 5.5 I'm curious if it is because 1) your workflow is just stuck on it, 2) you don't care about money because you ain't paying it or 3 )do you think you get better results.
If you 3 please let me know your experience and how you actually measure it, or if you just feel it is better.
I've played with some of the open models (GLM, DeepSeek Flash), but none of them have matched the results I get with Opus or Astra or (and a big jump down here) Sol.
GPT is good. I actually really like Sol 6.1. It works fine. But I just switched back to Claude a few days ago and damn, Opus 5.5 is just better.
> 3) do you think you get better results.
It does. I really like to get my money's worth out of these things, so I'm constantly throwing stuff at these models while I have usage. The main things I've noticed is that Claude is much better at handling my more technical work "properly" compared to GPT. It has a certain "intuition" that makes a lot of sense to me; like someone with a lot of years of experience. Sol 6.1, on the other hand, is like someone who is very "booksmart" and knows how to do things in theory, but fails to grasp the "why" we do things often. You can really start to see how they diverge over long running, iterative tasks. Claude is just better at maintaining things as it goes. Sol starts to fall apart quickly if it didn't nail things on the first try.
> 2) you don't care about money because you ain't paying it
Despite being a very technical user, I have a hard time using up my usage. Maybe I'm not as hard-core a dev I thought I was, but if you're paying for more than just the $20 plan, I have hard time understanding what you're doing to have to really worry about usage.
If the code doesn't matter and it's not that hard, Sol is fine and much cheaper.
But probably the answer to your question is subscription subsidization. With that, Opus 5.5 is SOTA and extremely cheap.
This is obviously not true. They are better or worse across many dimensions.
I don't have time to do a bunch of testing and optimization over which model to use for what task. I find Opus is the best that I regularly use so I stick with it until I have a task where I'm likely to spend more on it than I want to.
Opus 5.5 is a massive improvement.
On the web with both high and xhigh, it had knowledge of both.
You can also customize further by putting notes in your global MD.
I've had more success running a prose linter[1] with a ruleset[2] that gets rid of most of the egregious stuff. You can also pretty easily write custom rules for it.
And sometimes, when I'm fed up enough, I just throw all the prose in the codebase at Antigravity/Gemini to rephrase. The result is so much more readable.
[1]: https://vale.sh/
I prefer Gemini for day to day use as I find it a lot more agreeable to be working with all day every day, and Gemini is pretty much on a par for coding Vs Opus 5.5, at least for my needs.
terra has been prettt good for me for me, when i need something looked at an explained to me.
i dont ask for much non-technical output though, which i expect yeah is its own cans of worms.
It could also be a system prompt + harness issue, as opposed to a model issue, I haven't done too much experimentation here.
I couldn't use prior Claude models without rolling my eyes at the writing every few sentences, Astra was refreshing and then Opus 5.5 made even Astra look terrible in comparison.
Interestingly, you can have informative conversations about the LLM linguistic tics with the LLMs themselves. One word that chatgpt used to describe what I was observing was linguistic anaphora (not rhetorical). It’s basically shortening/compression achieved via pronoun, and Claude does a lot of it. Worth reading about. A lot of it seems to do with how the new models are trained for brevity.
Another pattern I’m starting to become very sensitive to is Claude making up on the fly jargon for something under consideration, especially in code review. This morning for example it referred to “a claim” out of nowhere, and when I questioned it, it admitted that it was using the noun as shorthand for a record getting dequeued (“claimed”) inside of an sql transaction. It makes sense if you already know what it is referring to but in a code review it’s totally incomprehensible on first read, and ultimately counterproductive.
1. https://github.com/mattpocock/skills/blob/main/docs/engineer...
Even the Plain English hack only is a temporary solution.
They're not typically known for their interpersonal skills.
Opus 4.7/4.8 heavily suffered from these communication quirks. while the Sol models at the time worked well. Right now its flipped though and Opus 5.5 has none of these issues while Sol 6.1 does.
Small example I've had today: "Me: Hey Sol 6.1 xhigh, does X have property Y? Sol 6.1: Yes, if we change X to have property Y. Right now it has property [...], [...], [...], and it does not have property Y." The model shouldn't be answering questions like that. It makes understanding extremely hard and slow. For whatever reason it's either being encouraged or at least not stomped out during RL.
then it’s increasingly RL’d to juice benchmark performance with each point release, trading in bits of its soul. those cannot communicate well, are anxious and paranoid about being in eval, etc. e.g. opus 4.7, 4.8.
Heck, some of the most common debates are on the semantic clarity of abstractions or syntax.
Update: fixed after updating to latest version of the app
Eval context: 30 bug fixes and features evaluated by tests the agent didn't see. Ran on Opus 5.5 at medium effort in Claude Code.
20 of the tasks were last run on Nov 1, twice each. Nov 1 solved 36/40, and today solved 19/20. Thinking tokens per task were 0.95x Nov 1’s and output tokens 0.97x. The one significant change was speed: median time to first token decreased from 3.0s to 1.7s.
Caveats: one run per task today, medium effort only.
Paragraph 1 says there were 30 bug fixes.
Paragraph 2 first says they tested it on 20 of the “tasks”. But why is the denominator 40? Where did that come from? It should be 30.
It goes on to mention another test, this time with 20 tasks. Again, it’s unclear where this is even coming from. Based on the first paragraph it should be 30 not 20.
There are 30 tasks in my eval total:
- 20 of them ran on Nov 1, twice each (so 40)
- I created 10 more tasks and ran them on Nov 5 (also ran them twice each)
- Today I ran all 30 tasks, once each, on Opus 5.5 to see if the performance decreased at all
- I only put the comparison against the original 20 in my post, since I saw in another post that people are claiming Opus was nerfed on November 3
This will all get less confusing when I make my benchmark public (hopefully this week).
Also - LLM text? If GP is confusing it's because it's overly succinct and might have typos, which are not exactly the hallmarks of LLM text.
1. 30 was a typo, it should have been 20.
2. 30 was the full suite, but they only ran 20 of those 30 on Nov 1st and so ran the same corpus again for a fair comparison.
Why paragraph 1 even mentions the full set of 30 tasks if 10 of them are irrelevant to the comparison, I don't know.
I'm not sure if it's LLM text, or somebody who has been reading way too much LLM text and is now corrupted into mimicking it. My guess would be a mix of human and LLM. "...evaluated by tests the agent didn't see" sounds very Claude. The first line (2 sentences) sounds human to me. Everything after sounds AI, though the last line is ambiguous.
It's kind of sad how our meat brains are getting non-consensually trained on this categorization task....
https://news.ycombinator.com/item?id=50422951
So only if you were "selected" for their experiments, your account was nerfed.
I’m working on a task. And the task is never to evaluate the agent performance.
If the nerfing is lower effort (seems to be, presumably why they hide the CoT) then they may be wondering if they can get away permanently with lowering effort on the new release provided it gives a wee improvement.
so not everyone will have the same experience. If I was saving on costs that would be the easiest way to do it without deploying, without any nefarious intent. The persons in charge of that likely don't even know about how individual users are impacted
For example a provider quietly underclocks your cpu or puts it is an energy saving plan hoping you won't notice.
Or switch to a faster, cheaper cache mechanism or something that's almost as good, but much cheaper to run, in the name of improving efficiency and keeping up with demand. This switch to cheaper mechanisms is what it feels like to me.
https://www.reddit.com/r/ClaudeCode/s/64DXRERLyU
It would be nice to know how they select. I max out my $200 subscription every week and I was selected. On Saturday, the Opus on my account that happened to be supervising a running live process, became unusable.
I really really really do not trust companies on the verge of IPOing from goosing their numbers. Even if the lawyers are up their ass, the social pressures are more than enough to compel the behavior. For every good person willing to do the right thing even at the cost of a delayed career progression, there are 20 people willing to do anything not even for a dollar but for an "atta boy!" from the boss.
The most plausible approach would be for Anthropic to train some separate classifiers to detect benchmarks. I'm not saying it's completely impossible but IMO this is conspiracy theory levels of effort.
You're absolutely right that it is a game of whack-a-mole and eventually we may have leading private + credible + popular benchmarks that ultimately dissuade the behavior, if it can be dissuaded.
Sometimes you just have insufficient evidence to be sure of something either way, and nobody gets to win the argument or shut somebody else down.
In this case, some have reported analytical work[0] that goes beyond "gut feel" anecodotal evidence, but even that's not going to conclusive and may not be trustworthy at all.
[0] https://www.reddit.com/r/ClaudeCode/comments/1xr9x5y/the_ner...
Ok, it probably burns tokens faster, but is it really a nerf?
They don't detect a quantized model until the quantization gets down to 4 bits or less.
Humans absolutely do detect quantization well before 4 bits...
Try it yourself if you want. Try a small local model, both quantized and not, and I would be very surprised if it isn't immediately obvious which is which.
But no, evals and benchmarks do not detect quantization, until around 4 bit quantization.
https://developers.redhat.com/articles/2024/10/17/we-ran-ove...
https://pub.towardsai.net/your-model-passed-safety-evals-the...
And the second article seems to reinforce the idea. Yes, broad perplexity tests are not a good proxy for the tests used during training.
Quantizing anything is effectively changing the weights, even if you don’t quantize the weights themselves.
It probably need a whistleblower to uncover what they are doing.
I doubt this is the case. I suspect all variation in quality and output can be explained in terms of prompt differences, and changing how much thinking happens at each level, as we see in the post above.
And what about A/B testing? Anthropic doesn't even try to hide that they do this. Limited compute and A/B testing alone, would guarantee a nerfed experience some of the time. That is, you don't even need a nefarious reason.
I consider it gas lighting to deny model nerfing.
They do. I often get the message "This model is currently experiencing high demand, please try again later"
They do drop requests though? At peak times I sometimes have 1-2 requests fail with Opus; no biggie, the harness just retries it. But that, in aggregate, sheds load.
Thats not what Openai and Anthropic do though
If you want to go accuse someone of denying model nerfing, go find someone doing it and argue with them.
Edit: maybe not impossible. Side channels perhaps.
Oh, this Opus X.Y is incredible. Hmm... Now it's dumb. Rinse, repeat.
Doesn't really matter if the cause is quantization, system prompt changes, changes to thinking etc.
It's hard to see how continuously rug pulling users at every release is a good idea. Only reason I can fathom is that it's needed to keep costs inline.
Either that or it's some weird tweaking to the prompts to fix whatever. But given the prevalent sentiment that it's worse that sounds like a long shot
but realistically I think you're right, it's prompt quality and the inherent non-determinism elements of LLMs showing up; when both of those things meet you get brain dead outputs.
Everyone likes to shout "slot machines! non-determinism!" until it actually explains something, heh.
This is getting ridiculous. The number of times I have switched from one model back to the other is crazy. I do not have any proof, so its quite possible I'm just delusional. AI psychosis? Either way, it FEELS like these models work really well for a while and then fall off. Switching to the latest model on the competitor always seems better, until it too seems to taper off. By then, a new model is usually available at the competitor, so I switch.
Its possible there's no degradation at all and just a PERCEPTION of it. But to me the end user, it really doesn't matter.
People seem to underestimate how high normal variance is with these tools.
Max, streamed (128K cap): 128,000 tokens, $2.56, empty file, in September and today.
Max, Batch API (300K): 255,957 tokens for $2.56 in September, 243,707 for $2.44 today. The two drawings: https://playcode.io/marketing/assets/static/claude-opus-5-5-... and https://playcode.io/marketing/assets/static/claude-opus-5-5-...
Xhigh: 86,096 tokens for $1.72 in September, 107,333 for $2.15 today.
The Batch API bills half price. Max ran out of the 128K ceiling again, to the token. Given 300K, it drew the same kind of laptop with 5% fewer tokens. Xhigh used 25% more and drew the same kind of laptop. That's inside the noise: 17 identical calls at high ranged from 17,757 to 59,705 tokens.
The model is still the best of everything we've tried. Most likely the next best would be Fable 5.2. But we don't like Fable because essentially the result is the same, just the price is higher. Its medium and high are close to what Opus 5.5 Max had, but the price is higher.
(I run Playcode, an AI app builder. We benchmark every model before we add it.)
If this turns out to be accurate, I think that would be a pretty unethical thing for Anthropic. Even if it is just a "we had to allocate compute to this new model release".
It should be fraud to swap out the model. We need a term for this, something like a bait-and-switch.
The media coined the term "dual quality" for a European food scandal a few years back, in which conglomerates (including Coca-Cola) adulterated products with cheap, substitute ingredients, if they were destined for distribution in specific markets (mainly, lower-income).
The packaging exteriors were the same. You wouldn't know which version you got unless you were paying close attention to taste. It was essentially what the software industry calls "A/B testing", except with sneaking things into what people eat.
I don't have any good reading links on hand; here's one source,
https://ec.europa.eu/commission/presscorner/detail/en/qanda_... ("Dual Food Quality: Questions and Answers")
I'm a bit disappointed with how this nonsense is spread across HN today.
Are you saying that the many, many people posting and experiencing this are wrong and you are right?
And not just in this instance, nerfing has been complained about in a cyclical fashion for many months.
But, they're all wrong?
You're so confident in your experience that you cannot think that other's experiences are also true?
Like most experiments do not save the company money, there was an experiment to test the new fable, people got to use it at opus-5.5 usage. But this experiment clears the thinking blocks when people go back to the vanilla model; not sure if Anthropic overlooked this, but idk, it does not sound like "nerf on purpose".
There are experiments to adjust the effort level, at the moment the ones that I've seen switch to a higher effort. Again this is not a nerf; might be annoying perhaps, the model does start to behave differently (and consume more tokens). But it's not a nerf.
Then there is apparently one experiment that replaces opus-5.5 system prompt with the one from opus-4.8; the model is the same; this experiment is perhaps a bit more questionable, but still it's not "anthropic nerfed the models".
If people think they are getting nerfed they should check what experiments are enabled (claude.json and session logs).
No, it gets complained about constantly even if there is no model coming out. A completely unrelated thread on Claude will feature comments like "can I just say that [model] has suddenly become useless this week?" Merely asking that question is bound to get people agreeing with you because we are evaluating all of this on vibes and placebos.
I too feel that way sometimes, I don't think it's ridiculous that Anthropic might silently downgrade you as demand warrants. But asking others if they "feel" something I feel is less than useless.
"Could all these people seriously be wrong?" Yes, yes they could.
if they just straight up dont sell you something you bought then its fraud.
I think there is a ripe opportunity for expanding the definition of fraud to include changing the "ingredients" of a named product on the market. It is not limited here, we see it with food, and even in the medical field
(I will die on the hill that medical fraud was committed when mRNA therapy was used as a treatment for covid and it was 'sold' to the public as a "vaccine" despite not being the same thing as any vaccine before it. The definition of vaccine was expanded to include it without sifficient public disclosure to warrant informed consent imo. This is not a statement about conspiracy or the efficacy of vaccines or a moral judgement on whether it was for the greater good or not.. it was simply an act of fraud that robbed the public of proper informed consent by making people believe it was X when it was really Y.)
So yes, I think there is a large need for the public to at the very least put a strong handle on the ability to change what a product name means. It is a trivial problem to solve considering it is only a problem due fraud or fraud adjacent activities.
heres the solution: You have your product name, and then any changes to it REQUIRE a new version name. Like how you have Coke and Diet Coke, only formalized such that Coke cannot legally replace the ingredients of regular Coke with the ingredients of Diet coke and still call it Coke. With Software they could at least use version numbers and release modifiers. most of the time its built in already, but it needs to include the full stack. if they change anything that has an interaction with the user it should change the label seen by the user for the product.
thank you for coming to my ted talk
A Opus 5.5 is not a Opus 5.5. Its Opus 5.5 of some checkpoint.
mRNA btw. was well known how it worked, it wasn't hidden and some people waited for the non mRNA version because of it. I never seen or read the argument you make and I do not get it.
A vaccine is something which protects you from an infection. What definition do you think changed in humans? That we make the protein? How is that so different from viral vector vaccines?
The consent is a certain level of trust from the society to a group of researchers limited by being humans and having to act in a certain time frame.
Nontheless, I do agree I would like to have a fingerprint and proper changelogs etc. for products I buy including digital and analog. But this has a downside as usual: The smaller you are, the more it costs you to (probably) register, maintain and change.
You know the good thing about Claude etc. right now? It doesn't matter. My invest is not 4 digits and there are that many changes, i'm quite happy to have been upgraded for 'free' from Opus 4.8 to Opus 5 (what do you call this upgrade, which was significant better?)
I also agree that if its too formalized with registrations and such that it could be a negative pressure on small business. documenting what the labels mean could have separate rules and smaller business could operate on trust and face penalty if counterexamples are shown, for example. obv this would be the start of a much longer conversation about implementations but i think it's important
--
with respect to the covid vaccine, i want to be clear that i dont pick this fight lightly, I love science. The rare side effects of the mRNA therapy did actually kill people due to severe myocarditis. I believe it is unjust to change who is at risk without doing everything you can to inform people of exactly what it is they are getting. They treated the mRNA vaccine like we are Gods commanding the body to do whatever we want and not like we never have actually fucking know if something is going to kill someone or not. People can be allergic to things, for example, and its only okay because they themselves agreed.
>A vaccine is something which protects you from an infection
this is the new definition.
the old definition was accepted as: "a preparation of killed microorganisms, living attenuated organisms, or living virulent organisms that is administered to produce or artificially increase immunity to a particular disease"
this aligns with informal understandings and how it was taught to people. you get 'infected' with a safe amount of the actual virus to trigger your body's natural defense mchanisms
the definition was changed in 2021 to mean: "a preparation or immunotherapy that is used to stimulate the bodys immune response against noninfectious substances, agents, or diseases".
informally, and biologically, this is fundamentally different. i admit it's a grey area, in that the word vaccine was used to describe it in research phases.. but it was 50-50 and nearly always included 'mRNA' in the label.
But it was still deliberate misdirection that over-emphasized calling it something common and familiar and omitting whats different about it to push a new thing (new to the public, as it would be almost everyones first exposure to mrna therapy) and not only did they refuse to emphasize the differences and make an effort to educate people but they conflated anyone who asked questions about it to be the same as an "anti-vaxxer" and pushed the narrative such that the new 'vaccine' could not be viewed as its own thing. And then they changed the literal definition of the word vaccine to 'cover the tracks'.
it was backwards. everyone should have been informed, proper consent collected, and i think it would have been better received overall. whether people can articulate the problem as i am or not, they felt it. I felt it, and spent a lot of time and energy developing my understadning of teh situation as to be properly nuanced in my opinion of it and not actually go into conspiracy theory territory.
I still talk to people today who have no idea the covid vaccine is not dead covid virus being injected. They should have been informed that they were receiving something different.
again i never said mRNA didnt work or wasnt effective. but it was still fraud. they wanted to move fast, as if all other medical progress was somehow not operating with lives on the line already and that informed consent was just something we do for fun. Covid was serious and required a serious response with funding to scientific education and research, not lazy manipulation tactics. There should have been 24/7 news about mRNA therapies and their history, booths popping up everywhere to answer peoples questions, etc.
The response was lazy and fraudulent and sets an extremely dangerous precedent of allowing future reactions to scientific education problems to be handled through authority rather than education.
--
If you want to get me started on an actual political issue of the same form to understand why i havent let it go nad only become more emboldened with my opinion since covid, go research how the use of the term 'domestic terrorist' has changed over time. The laziness and use of authority to make things be defined however an authorty wants rather than through actual public consensus is only ramping up.
the danger is that the public is slowly being cut from the conversations completely. when a patient is too uneducated to understand any of the treatment you are giving them, is it still consent?
Opus 5.5 was so good that if it wasn't nerfed - at least just looking at the benchmarks - the difference in cost here does not seem to justify using this for anything besides design and review.
That's like maybe 1% of total token usage for SWE BUT a better design can have enormous benefits, so it's almost always worth using the best model for that.
Fable 5.1 Max $11.46
Fable 5.2 Max $44.70
Anthropic does this time and time again, unserious company
System prompt would be the easiest one.
But there were flash or inbetween models, different checkpoints etc. THey might also try different hardware which might not be binary compatible.
Right?
Fuck Anthropic.
https://x.com/follistatindev/status/2119129611510383014
With early handouts of Qwen4 starting to be reported 5 days ago ... so if they're good, they would have had some hours to evaluate Qwen4 against Claude 5.5 and, then or right after was when Anthropic decided to put out 5.2 ...
So yeah ... benchmaxxing and all that. BUT nevertheless, the published results seem to say that Qwen4-Max appears to match Opus 5.5 on some benchmarks, and Qwen4-27B (probably by going even harder than Qwen3.8-27B on thinking/inference time compute) can beat Sonnet 5.5 on some things.
I guess they're not taking any chances. Keep in mind that Anthropic has declared they have non-public models (it's in their IPO filing). These are referred to by the shorthand names Model 2, Model 3, and Model 4. Essentially 4 is better than 3 is better than 2.
Fable 5.2 is "2.5" so to speak. So Anthropic was holding back, but not anymore. And now they can dial the performance up once more with what they have ready, and probably once more after that.
It would be funny though if you are right and that model is Fable 5.5 in a couple weeks.
I suspect we will see people being adamant that this model simply 'feels' better due to long horizon goal alignment improvements ( like this kind that would cause this jump)
Having Haiku, Sonnet, and Opus on 5.5 while the higher tier sits at 5.2 means devs now have to explain to their teams why moving from 5.5 to 5.2 is an upgrade
So, the difference between them is just the harness?
I originally subscribed to $20/mo Pro plan less than a year ago, and upgraded to $100/mo Max plan ~2-3 months ago.
I am curious as to why they launched this one and why now.
0: https://x.com/tanayj/status/2118047122939658341
Cloudflare doesn't have token leaderboards or limits, but uses alerts for token spend management:
- $300 in a day: that employee gets an email
- $500: manager gets an email
- $1,000: VP gets an email
(via CTO @dok2001 on No Priors)
(Copied and pasted for the people that would rather not visit x.com)As a preliminary verdict after using 25% of the weekly limit: it's a miss.
I'm not sure "we couldn't top Opus 5.5" is the right message for the upcoming IPO. I was expecting a significant release.
I will stick with Sonnet 5.5 - 10 x the amount of work done, at 80% of the quality.
I'm having it rewrite an old system, and it keeps sweeping known bugs and incompatibilities in its new implementation under the rug, seemingly with the hope I won't find them. It also has a tendency to do about 50% of what I specify in the prompt and call it a day, and respond with "Here's what I did", without mentioning all the things that I requested that it did not do, not even as a TODO.
I may try running the same exercise with Opus 5.5 too, but so far I'm seeing it take shortcuts that I don't believe any of the other SOTA models would have.
Frankly, so far this model feels a bit malicious.
Not sure if this is just a coincidence that I had some easy changes queue up for this morning. But it is flying through the list.
Was this before you lobotomized Opus 5.5 or after?
...but most of the benchmarks don't line up anymore because the benchmarks have changed.
The Humanity's Last Exam result matches the initial announcement, though.
I wonder why that team singles Gemini out like that.
> CVE Rediscovery is an internal cybersecurity evaluation that assesses how many published CVEs (Common Vulnerabilities and Exposures) a model can independently find when given a snapshot of the project before a CVE was fixed. Our October 2026 run against 1,829 CVEs showed Claude Mythos 5.2 outperformed Claude Mythos 5.1 and Claude Opus 5.5 at every effort level.
> published CVEs
So by definition this is just measuring how many CVEs (and/or explanations / PoCs of CVEs) the model has memorized. What are we supposed to learn from that?
He remarked it would've taken him a week to do this.
This made me realize how much computers and user interfaces suck. As a quite enthusiastic, but not very artistic kid, I most certainly did draw bikes like that and even more complex stuff, using nothing but pen and paper.
If your trillion dollar industry makes products that are beaten by pen and paper, I guess there's time for self-reflection.
And the funny thing is, it used to be better than this, using Flash and a drawing tablet was way easier than anything in the HTML era (and more importantly, user friendly), but still way worse than just grabbing a pencil in many ways.
User interfaces just suck, chatbots are somewhat better than most, but I feel the industry hasn't really been progressing in any meaningful sense.
Asked it to review a 80 kLoC codebase, something Opus does just fine, while asking it "max 4 subagents". Fable 5.2, like the well-aligned model it supposedly is, decided to spawn 6+ nested subagents, because these aren't subagents, apparently - resulting in 100% of 5hr usage being drained in less than 20min (on $100).
That said, Opus 5.5 had the same issue. Ask it to spawn 20 subagents at max, and it does 40, because clearly you meant 20 + 20 for an unrequested adversarial review.
I wonder how long this kind of excitement at new models will last? I mean, now when I get a new iPhone I don't get the same rush I used to. So I wonder if this hype feeling will fade as we plateau in model capability.
> Fable 5.2 at High effort scored about level with Opus 5.5 at Max effort, for roughly half the cost per task
Obviously. Well, we know what's the "secret sauce". AI models building better AI models and better kernels to optimize inference and training.
Download Chrome just to check some minor ui bug? Sure
Check git for 0.5s before claiming that we're on some branch (incorrect one) with no commits pushed (incorrect one)? Sorry, can't do
Surprising that Opus 5.5 seems very good still
We were promised AI can find cure for cancer and in powerpoints most enterprise value comes from Business-AI.
It might as well be that before business-AI can be done we have to cover the basics at superhuman level. All basics, not just entry level jobs like excels, coding jira tickets.
One-shotting a full game (albeit super impressive) looks like overfitting one skill over explaining why we have not much progress in other areas.
I live in an IT bubble and cannot tell if outside IT/math the models are also getting significantly better ?
Fable 5.2 might be useful for some use-cases, but will likely get very little usage.
Anthropic needs to figure out a way to create a new industry (like pushing forward bio/robotics) to get usage for those models.
Compared Opus 5.5 200 usd a month with Codex 200 usd (Astra High) and Kimi Pro 100 usd a month ... and now have a new conspiracy theory - more their suck your code the better outcome even just over few days time on large code base.
Horrible experience correcting course of Codex and Kimi flow compare to Opus. Opus much more responsive
Dont feel any gain of Codex 200 usd over Codex 100 usd
Kimi Pro feels like a fake Louis Vuitton bag with extreme high material quality and yet still fake ... a bit trash talk ... but clearly seen not so distant future where I can live without Codex and Claude
The improvement is marginal, it makes the same exact errors as Opus, but slower and much more expensive.
From what I saw, it has slightly better taste in some 3D mechanics, but mostly doesn't even bring discernible visual improvement.
Something like yt-dlp (namely with near 0 deps), but for AI prompts?
https://www.anthropic.com/news/claude-opus-4-6 https://www.anthropic.com/news/claude-opus-5 https://openai.com/index/introducing-gpt-5-3-codex/
For every single announcement, not only do the top models always score 60-80%, the older models somehow start scoring 20-30% (even though previously they were scoring 60%). It's completely unclear whether the methodology changes, how these scores are even evaluated or which domains are being tested. What's worse is that the "benchmarks" keep being updated with no explanation or due process.
God damn I'm tired of the fucking pelicans.
My expectations were much higher for the improvement to their larger model. It clearly did not scale well, the improvement is marginal.
The disdain frontier labs have for their users really sucks.
You have session limits?
You should probably give OpenCode a try. Can run DeepSeek, Qwen, Kimi, … but also Fable 5.2, Opus 5.5 and GPT 6 Astra
What if it didn’t need to time travel and was just temporally intelligent in ways we can’t comprehend that it leads us there anyway.
What if AIs digital neurons connect across space and time and not just space.
That is all.
Note this concept was many years before the public dawn of AI as we know it today which started with https://en.wikipedia.org/wiki/Attention_Is_All_You_Need
Disappointing as expected.
Other than the obvious thing, namely that critics probably aren’t keeping up with the Frontier and thus filter themselves out, does no one have some kind of problem with using these wonderful tools for (let’s say) completely bespoke personal applications and unimportant side projects? Personally I hope to stay off the bleeding edge until circumstances like wvork force me.